Re: SweetHome3DJS - Porting plugin - ARM architecture support

by adizanni » Fri Feb 16, 2024 8:18 pm

To explain better what I'm doing:
  1. Building a container that will run SweetHome3D JS with Tomcat
  2. Encapsulate the home editor inside a Web Site that manages the sh3d files
  3. Provide an export feature that replicates the function of my plugin ExportToHASS which is similar to Export To Obj but preserves the object names across exports
  4. Deploy the container as Home Assistant add-on
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    I was assuming that the SweetHome3D could run headless. It seems that the Home class and Homerecorder class can run headless, but as soon as I reference the J3D class, the exception is raised for lack of a display. This is a pity as I only use J3D to serialize the home into Waterfront format (based on a modified ObjWriter class). This is an operation that wouldn't require any visualization.