Re: How complex a model is too much?
by Peppyy » Sun Mar 03, 2024 3:32 pm
I have been using Blender to create all my models. I have found with my old GPU that when something gets slow in Blender it is usually getting too complex. My problem is that I tend to even put "The guts" in things that aren't going to be seen in SH3D. I also find that when I export them to obj from SH3D, they tend to become one object instead of all the individual parts when opened in Blender.
I recently made a model of a "through the wall" heated cabinet for honey storage. Since it had a window on one side, I thought I would add a couple of jars of honey on the shelves inside. I even put our custom labels on the jars. Although it looks amazing, it takes a lot of rendering time and slows things down considerably. I also played with some light panels on the inside walls to illuminate the jars to get an idea of what it would really look like. With that, I have decided a couple screenshots would suffice to show them to the wife. It is here if you want to see it.
https://www.mediafire.com/view/iucry8ms ... n.png/file and a different view here.
https://www.mediafire.com/view/6qs71bsr ... e.png/file
Once I get my new GPU installed and cables for the monitor, I will try another walkthrough.