Re: Simulate sun position and lights/shadows
Would the dirty fix be to force the cache to reuse the same memory address space?Thank you db4tech for giving details how to reproduce this bug.Could there be a memory leak with the shaders or SunFlow?
You were on the right track because the problem comes from textures management in SunFlow. I just discovered it uses internally some kind of cache for the textures which is never reset.
Too bad we discover this problem after the version 2.4 release. [:(]
There's a dirty fix that I can program in the next release of the plug-in. I'll see if I do it or not.