Re: Custom 3D Model being imported without texture
Yes. The 'back-side of the back can be transparent (using d 0.0. in the MTL file) but I see no reason why since you can't see it anyway. The front side of the back can be transparent too (again using d 0.0 in the MTL) and the functionality of the object will remain. Then you will see the inside of the wall.I was reading your notes. Is it right to think that if I impose transparency or apply a transparent texture to one of the two faces of a hypothetical background of the same object I will obtain the same effect? That is, the possibility of drilling a wall with the same object or drilling it only partially depending on a depth?