how can i export a 3D model made up of parallelepipeds (not separate planes)
by Terrestre » Fri Jul 12, 2024 5:00 pm
Hello,
I've opened my .obj file in Unity. My model is composed of a multitude of planes (floors and ceilings are broken down into separate surfaces, listed in the model details). I'd rather see the walls, floors and ceilings displayed as components of my model, so that I can act on them.
Can I export a model made up of parallelepipeds, which are the walls, floors and ceilings, and not 6 surfaces for each of these elements ?
Thanks for your help!