Re: SOLVED: Non-square textures on non-square faces

by Daniels118 » Wed Oct 16, 2024 6:51 am

P.S. If you want to generate real holes in SH3D you may use a wall (or room) as base model, put there a transparent round window (or staircase), and use the multiplier plugin to fill the area. The plugin can multiply even more than one object in one shot, so you can place 2 windows at 50% offset to get the pattern in the picture you posted.