SH3D is great at easily modelling and visualizing buildings and their interior. It is not trying to be a generic modeller. This limitation is really its advantage, as the tool can be kept simple this way.
That said, I figured 3 ways to obtain models for interior objects, in SH3D generally called furniture:
- 1. do "real" solid modelling in a CAD like software like FreeCAD
2. make meshes (no solids and not parametric) with textures in a VR modeller like blender
3. find suitable models on respective web sites. I guess searching this forum or googling for 3d furniture models gets you there.
I’m also looking for a cheap (free) 3d modelling program more in the sold modelling
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1 takes the highest efforts but may pay off for you. If you don't want to spend a fortune, the next powerful CAD system is FreeCAD (FC). Runs on anything that has mouse and keyboard, free as in free beer and as in freedom, constantly improving.
Cost:
- - steep learning curve though milder than blender's,
- usability not quite state of art of commercial systems
- models have close to no visual properties, at most color and alpha per face.
Reward:
- - models suitable for prototyping, e.g. NC machines or 3D print, for designing own fittings or accessories based on the existing; accurate to the nm (10⁻⁹ m) if you wish
- solid models, i.e. no worry about face orientation, tesselation after modelling, i.e. not part of the model
- parametric design, i.e. every modelling step can be parametrized and changed any time back in history.
If you feel like going that way, I am ready to support you, as are many more people.
Here with the basics or with model interchange among FC and SH3D, more in depth in the
FC forum .