Changing coordinate reference of object to its corner

by emilgojny » Sun Jan 12, 2025 6:00 pm

I'm trying to build my entire house plan in SH3D, and I want to design the entire framing, subfloor, roof, etc. with dimensional lumber too.

I can see it working great, and if I think hard enough it is doable, but what makes it a real pain is having to refer to the center of each piece of lumber. Makes all calculations so much more complicated.

Is there a way to reference items to their corner? I don't see it as a general option for everything, and I can't find a way to do this for individual furniture elements either (I have my lumber as a furniture library).

I tried furniture library editor, with hopes that I can specify the origin there, but I couldn't find it there either.

Are there any trick to achieve this? Maybe having lumber as furniture library is not the right thing to do?


Thanks!