Re: Moulding Boolean Convert plugin (MBC)

by dorin » Sat Jan 17, 2026 5:39 pm

The alpha2 version.
Having tried many different approaches, this is the closest to what I want.
What relatively works:
--Adding molding corners works acceptably.
--The Boolean operations work with many simple objects, except for spheres.
--Conversion into furniture works using a few common tricks.

Here are a few explanations as to why I tried to perform Boolean operations:
- to create unique objects myself
- to automatically make corners for borders and crowns.

Just a few samples:
1. I've want to make a hole for a sink on a countertop.
My first attempt was to subtract the sink from the countertop.
It works somehow, but not as I expected.
[pict1]Image
[pict2]Image
It seems that I need an auxiliary object to make the desired hole.
-Add a layer (not at the same elevation).
-Select, copy, and paste the sink onto the new layer. It will be used as a template.
-I increased the scale 10 times to make it easier to work with the walls and rooms.
[pict3]Image
-Draw some small connected walls and rounded corners at 90 degrees.
[pict4]Image
-Create a room inside the walls, select it and Tools->Convert to furniture
[pict5]Image
-Reduce the new object by /10
-Copy and paste the object back onto the first level.
-Make sure the new object and the countertop intersect.
-Select both and Tools->Boolean operation->Difference A-B.
[pict6]Image
[pict7]Image
-Acceptable.

2. I wanted to create some useless and difficult objects.
- Using the Basic shape generator plugin, I tried to extract different parallelepipeds.
[pict8]Image
and
[pict9]Image
- Now, from the result obtained, I want to extract an inclined and rotated cylinder.
[pict10]Image
and
[pict11]Image
Okay! Let's continue. From the last result, let's extract a sphere.
[pict12]Image
and
[pict13]Image

Failure!
Probably because it's the 13th picture or the plugin is useless.
Anyway, I know that if it works with spheres, it won't work with other shapes.
So use it with care!