Re: Custom Model Editing Using Walls & Floors
It's Keet [:)]Kent,
Yup alpha, typo from my side.this looks interesting but Alpha2 not Beta2 version?
That is the beauty of this plugin. You can use any geometry, however curved it is, to cut it out from another object. No need to keep to squares.This may work for my other guest bedroom single bed headboard that is rectangular and has right angle recesses much like your example picture. But not sure how it would work with rounded irregular recesses similar to my Vaughan bedroom furniture that I'm going to recreate.
Sure there will be some bugs, but so far I already made very good use of it and from the example I showed you, it should work just fine for you too.But this is promising for other design applications, although in that forum thread people are reporting it's still a bit buggy as it's still in development for now.
Yes, the sides of walls and floors sometimes have weird diagonal textures. There's two ways to solve this:I'll have to experiment with the oak wood textures to replicate the grain patterns either/or before/during/after the temporary parts export and import to built it up as a completed model. I remember textures may act funny around edges and alignment depending of if it is a wall, floor, or OBJ.