Re: Modeller 3D plugin
Try this:-Transparency doesn't seem to work.
I know that, and it bothers me too. I'll see how I can fix it without messing up the others.- Right-click-drag to rotate the model is a little awkward when we use left-click-drag in the Sweet home 3D 3Dview.
Okay, but how do you suggest I deselect all items? It works the same way with the RoofGenerator plugin.- Do not clear the selection when you click outside the model.
That could be a solution.Add buttons to Select all/none.
This means that the objects must be special furniture, just like the roofs. Maybe sometime in the future.- It definitely needs the same reload as the roof generator
You're right, but it's pretty much the same with AOI. I don't know how it works in Blender.- The current preview is perspective. This means that you can't drag a selection rectangle to select faces on the front, it will select everything. In some future version it would be very nice to have an orthogonal view (flat) and only select the visible faces with the selection rectangle and not the ones behind it.
I know. One workaround I used was to lift the entire object so I could access the underside. I'll try to figure something out, too.- Very important!: Allow full (vertical) rotation. Currently you can never see/reach the bottom faces.
That's what I'm missing too, but first I need to fix the undo/redo feature.- Also important: add ctrl-Z to undo the last actions.
Okay, but that might only apply to the current session of SH3D.Allow to add/remove materials. (Even if a new material is not used yet.)
Where? Give me some directions.- Add smoothing/flat for the selected faces. Don't invent the wheel again, the code for it is out there in multiple versions.
How? What else do I need to do?A suggestion: make sure you completely license this to YOU with mandatory acknowledgment.