Re: Simulate sun position and lights/shadows

by fhoofman » Fri Sep 03, 2010 12:06 am

here's a sample render using gloosy option
at the right corner at the Schneider logo, I want to make a straight line of lamp, but cannot make a right choice. [:((]

it took me 2 hours to render it at 1400x655, but it's worth. the image produced is very good. I wonder what is the best option to choose since that "advanced render" has too many option? and I don't see any difference


Image

@db4tech : how can you do that sink? is that depend on the obj? [:-B]