Re: Wishlist version 3.1
My preference at this time would be to offer to users a better way to enter hours than a text field.PREFERENCES
- add option to choose between 12/24 hrs system
The one in the Advanced Edit plug-in could be improved, but I don't mind to program this function in Sweet Home 3D, since many users don't seem to get they should double-click during wall creation to perform the same thing.WALLS
- add a simple and intuitive Join Walls feature (feature in AdvancedEdit plug-in is too complex)
I'll try to fix that one, once I'll be able to reproduce it...DATA ENTRY
- fix issues with jumping cursor when entering dimensions
Sorry, but I'm really not found of that one and don't want to create an Advanced tab just for this option...DOORS/WINDOWS
- move Doors/Windows option from Import to Modify
I'll see if bump maps can be supported at importation time (furniture import and why not texture import), but this won't appear in furniture modification dialog.ADVANCED TAB
Why not, but we can live without such an option...VIRTUAL VISITOR
- fixed size, independent of zoom
Ok for that one, I'll change 3D view modification dialog.- exact control of VV
You know my opinion about that one...AERIAL VIEW ROTATION POINT
- set different aerial view rotation point
I'll see if I can improve it.RESCALING AFTER ZOOM
- change zoom behaviour in 2D window
I don't think proposing lights option in 3 different dialogs (photo creation dialog, furniture modification dialog and room modification dialog) is such a good idea. If users don't like the default automatic ceiling lights, they'll place their own lights.ROOM LIGHT
- move ceiling light on/off from Create Photo to Modify Room, so that light can be switched on/of for every room
- make light strength per room adjustable
I would prefer to let the choice to edit different videos in the same document (similarly to the stored view points).VIDEO
- make it possible to skip a part of the walk in a video with on/off switch for recording
Why not.TEXTURES
- texture editor, similar to furniture editor
Color / Texture / Shininess are options of MTL files. MTL files offer more than that but I don't think it will happen soon.- make it possible to attach MTL-file to an object
The current orientation wasn't chosen by chance, and changing the way it's done would have more drawbacks. In the current version, just rotate your objects 180° and you'll see the text correctly oriented on the other side. In the future, applying textures on each side of a cube (including left and right sides), around a cylinder or a sphere will be also available with the wizard I have foreseen in the roadmap.- correct texture orientation (at least for elementary objects like boxes, cylinders, triangles, etc)
- fix issues with transparent textures
I'll prefer that one appear in a plug-in.REPLACE FEATURE
- select multiple objects and replace them with another object
I'm discussing with the author of SunFlow to see what can be done on this one.IMPORT
- fix issues with DAE import or use FrontFace filter
That shouldn't be difficult, internal data is already able to handle any kind of rotation.- rotate object during import in smaller steps than 90 degrees (on all 3 axes)
I still don't understand why you need this feature, since I developed Copy as new furniture plug-in. External 3D tools don't handle OBJ within a ZIP file.EXPORT
- export OBJ as a ZIP-file
Transparency is fixed. Lights aren't supported in the OBJ format, so that won't happen...- fix loss of data on export (transparency, light)
With prices coming from where?- export CSV data for external cost calculation
I'll try first to handle the roadmap.PLUG-INS
- improve current plug-ins and integrate them into program
I'll check whether it's feasible.CREATE PHOTO
- for easy reference, give a number from 1 to 4 to the quality settings; now only Ubuntu users have this, but it's useful for the others as well
I didn't start anything about that, but be sure I'll do it with great care. Many reviewers think that Sweet Home 3D user interface is simple, and I just don't want they think the opposite in next major version. [;)]USER INTERFACE
The new user interface should offer the possibility to see all relevant info in one screen, including the "texture manager" and the "render manager". Users who don't have a large screen can switch the additional panes off in the Preferences.