Round walls aren't round?

by hansmex » Tue Jan 25, 2011 1:13 pm

Emmanuel,

I always wanted to make a spiral staircase like this one:

Image

So, I devised a way to make it in SH3D using round walls. This is how I did it:
- draw a round wall with an angle of 180 degrees
- correct XY coordinates to exact round numbers
- make it sloping from 300 to 0.1 cms
- then use CopyAsNewFurniture, Paste, Export to OBJ format
- Import furniture twice, rotating the second model so that it's upside-down.
- stack the two objects, and voila.

It's only then that I discovered that (1) round walls aren't perfectly round or (2) that I must have done something wrong. The image below shows a clear band on the left where the top and lower half don't line up.

Image

Do you have a solution?

Hans