Yes that's resolved it. You were right about the possible absence of a .mtl with the original .obj
when I import the .obj to blender the materials are already there. I can immediately export with no changes which creates a .obj and .mtl file. Then when I import into sweet home 3d the materials will ...
Search found 3 matches
- Tue Jul 16, 2024 9:03 pm
- Forum: 3D models and textures
- Topic: Adding colourable areas to models.
- Replies: 3
- Views: 3922
- Tue Jul 16, 2024 7:47 pm
- Forum: 3D models and textures
- Topic: Adding colourable areas to models.
- Replies: 3
- Views: 3922
Re: Adding colourable areas to models.
Thanks for the help. I'll download blender and give it a go.
- Tue Jul 16, 2024 4:41 pm
- Forum: 3D models and textures
- Topic: Adding colourable areas to models.
- Replies: 3
- Views: 3922
Adding colourable areas to models.
I've got a few models that apply colours or textures to the whole model. I'm looking for a way to label parts of the model to be coloured individually. So that a handle could be a different colour to the rest of a cabinet, for instance.
But I don't know what software I'd need or what this would be ...
But I don't know what software I'd need or what this would be ...