Search found 8 matches

by PeterW
Wed May 14, 2025 5:36 pm
Forum: Developers
Topic: Plugins manager
Replies: 50
Views: 103518

Re: Plugins manager

Is this still a valid plugin manager?
Mine indicates updates needed on 2 plugins (autodimensioning and multiplier) but when I click update I get a popup:

X Received fatal alert:Handshake_failure
by PeterW
Thu May 08, 2025 8:50 pm
Forum: Developers
Topic: Import custom fonts, can it be done? Google AI says "no"
Replies: 7
Views: 3468

Re: Import custom fonts, can it be done? Google AI says "no"

I found two places where you can change the font, first in File -> Settings and in the text box.
I can select any installed font. I set the standard font to Roboto which is one of the seldom fonts available for most systems like Linux and derivates, Android, macOS.

I'm in SH3D ver. 7.5 in Windows ...
by PeterW
Thu May 08, 2025 7:23 pm
Forum: Developers
Topic: Import custom fonts, can it be done? Google AI says "no"
Replies: 7
Views: 3468

Re: Import custom fonts, can it be done? Google AI says "no"

That doesn't seem to work. I added 3 fonts to the system (Windows 11) - 2 TTF and 1 OTF, restarted SH3D, no change to font list. I have verified the fonts are in the system and are available in the Chrome font list.
by PeterW
Thu May 08, 2025 5:36 pm
Forum: Developers
Topic: Import custom fonts, can it be done? Google AI says "no"
Replies: 7
Views: 3468

Import custom fonts, can it be done? Google AI says "no"

I'm looking for a STENCIL-like font, like would be sprayed onto the road for various markings. Is it possible to import a font file? Someone can code this?

The font list included in SH3D does not seem to include anything like this. It would be helpful if the font list in SH3D would list not just ...
by PeterW
Fri Apr 25, 2025 7:11 pm
Forum: Features use and tips
Topic: Export plan to image plugin creating empty png
Replies: 3
Views: 5064

Re: Export plan to image plugin creating empty png

I just ran into this bug on a fairly large image. Reducing the image size from 10,000 pix down to under 9,000 fixed it in my case, although for some reason the .png files save with black backgrounds when opened, plain in the preview, doesn't happen all the time, and only with png not jpg
by PeterW
Thu Apr 24, 2025 6:42 pm
Forum: Features use and tips
Topic: Creating complex room with no flat walls as a road or path - 'create room' doesn't.
Replies: 1
Views: 2958

Creating complex room with no flat walls as a road or path - 'create room' doesn't.

After experiencing the slow-down of 'too many long walls' and using the suggestion to create 'roads' from rooms, then erasing the walls, works ok on straight roads, simple buildings, but i have one that essentially coils like a snake around a housing development There are no straight sections ...
by PeterW
Fri Apr 18, 2025 5:08 pm
Forum: 3D problems
Topic: Not a 3D problem, 2D massive slow-down on 'busy' project
Replies: 4
Views: 4122

Re: Not a 3D problem, 2D massive slow-down on 'busy' project

Thanks, that's a bummer but we are getting an upgrade on the desktop with more ram/newer faster processor so hopefully that will mitigate a little bit.
is there another existing object I can curve/arc like the wall that you are aware of? It does not need to be 3D at this point.
by PeterW
Thu Apr 17, 2025 7:27 pm
Forum: 3D problems
Topic: Not a 3D problem, 2D massive slow-down on 'busy' project
Replies: 4
Views: 4122

Not a 3D problem, 2D massive slow-down on 'busy' project

Hello I am using SH3D to create a neighborhood map, using a satellite image as background to trace the buildings and roads. I use 'walls' for roads, paths, buildings, etc because they can be bent unlike polylines into an arc. It's fairly tedious but the end result is nice.

The issue I have been ...