For anyone who's interested: I uploaded my textures to
Blender for architecture
and
my DeviantArt gallery.
These are the mid-res versions that I use in SH3D. If you want the hi-res files, get them here, here and here (German only).
I hope these can be useful to others.
Search found 18 matches
- Sun Apr 04, 2010 5:58 pm
- Forum: 3D models and textures
- Topic: How about sharing textures?
- Replies: 8
- Views: 26531
- Wed Mar 31, 2010 9:57 am
- Forum: 3D models and textures
- Topic: How about sharing textures?
- Replies: 8
- Views: 26531
Re: How about sharing textures?
Well, for convienience's sake (yours as well as ours), I would prefer a direct upload to your site, without the detour via sourceforge.net . You could post a large disclaimer about copright issues that pops up for every uploader.
If you would rather do it via the same channel as furniture ...
If you would rather do it via the same channel as furniture ...
- Tue Mar 30, 2010 5:17 pm
- Forum: 3D models and textures
- Topic: How about sharing textures?
- Replies: 8
- Views: 26531
How about sharing textures?
So far, this website features a very useful 3D models download page , to which every user can contribute.
I suggest you do the same with textures . I have photographed quite a few surfaces and arranged them into neat seamless textures which others might find useful for their projects. I would gladly ...
I suggest you do the same with textures . I have photographed quite a few surfaces and arranged them into neat seamless textures which others might find useful for their projects. I would gladly ...
- Tue Mar 30, 2010 10:49 am
- Forum: 3D problems
- Topic: current beta crashes when opening a sub-window
- Replies: 9
- Views: 3995
Re: crashes when opening a sub-window / DirectX 2.3
Yes, I would have expected that. The problem seems to be restricted to the DirectX version, which is only available on Windows, right? Hmmm...
- Tue Mar 30, 2010 10:12 am
- Forum: 3D problems
- Topic: current beta crashes when opening a sub-window
- Replies: 9
- Views: 3995
- Mon Mar 29, 2010 1:25 pm
- Forum: 3D problems
- Topic: current beta crashes when opening a sub-window
- Replies: 9
- Views: 3995
crashes when opening a sub-window / DirectX 2.3
The 2.3 final works better, but not completely error-free. The same problem still occurs occasionally. Since the first opening of any sub-window always takes quite long (several seconds, even if it is just the "about" window) and from then on they open much quicker, I suspect some basic preparations ...
- Mon Mar 29, 2010 9:28 am
- Forum: 3D problems
- Topic: current beta crashes when opening a sub-window
- Replies: 9
- Views: 3995
Re: current beta crashes when opening a sub-window
Will do. Thanks a lot for developing!
- Sun Mar 28, 2010 11:56 pm
- Forum: 3D problems
- Topic: current beta crashes when opening a sub-window
- Replies: 9
- Views: 3995
Re: current beta crashes when opening a sub-window
EDIT: I just cross-checked v2.2final (both OpenGL and DirectX), which does not show the above behaviour - so it seems to have to do with the changes in the v2.3 beta.
- Sun Mar 28, 2010 11:43 pm
- Forum: 3D problems
- Topic: current beta crashes when opening a sub-window
- Replies: 9
- Views: 3995
current beta crashes when opening a sub-window
Maybe it's just me, but I simply don't get behind why the current Beta 2.3b23 worked perfectly fine two days ago and rendered a full 2500x2000 image - and today it keeps exiting without any comment when I try to open a sub-window like " render photograph " or even " about ". Mind you, this only ...
- Sat Mar 20, 2010 12:00 pm
- Forum: 3D problems
- Topic: stretched wall textures
- Replies: 8
- Views: 6710
Re: grouping
Yai, it wurks!! [\:D/] Thanks a lot for fixing that! [:D]
I just re-checked the grouping/ungrouping thingy and found out that the problem only occurs if I change the group's name before un-grouping it (when I make a " tree " from a brown pipe and a greenish blob, it should at least have a proper ...
I just re-checked the grouping/ungrouping thingy and found out that the problem only occurs if I change the group's name before un-grouping it (when I make a " tree " from a brown pipe and a greenish blob, it should at least have a proper ...