Hello Emmanuel,
I wonder if it could be possible to integrate a cut-out shape for doors and windows (as it already exists for staircases) in a future release.
I try to create a rounded window, completly integrated in the wall, but it seems difficult to do.
A solution is to create the wall in my ...
Search found 6 matches
- Sat Feb 16, 2013 4:29 pm
- Forum: Wishlist
- Topic: Cut-out shape for winfows
- Replies: 1
- Views: 5076
- Fri Feb 15, 2013 3:32 pm
- Forum: 3D problems
- Topic: Problem when multiple transparency objects
- Replies: 2
- Views: 3406
Re: Problem when multiple transparency objects
Thank you for your answer, Emmanuel.
You are right :
The problem was due to the mixing of the alpha parameter in MTL file (d) and the texture PNG file which had transparency.
Removing transparency in PNG solves the problem.
Thank you again,
Laurent.
You are right :
The problem was due to the mixing of the alpha parameter in MTL file (d) and the texture PNG file which had transparency.
Removing transparency in PNG solves the problem.
Thank you again,
Laurent.
- Thu Feb 14, 2013 2:48 pm
- Forum: 3D problems
- Topic: Problem when multiple transparency objects
- Replies: 2
- Views: 3406
Problem when multiple transparency objects
Hello all,
Second post for a second problem ...
I've just created custom windows (double and single) with Blender and imported them in SW3D, from OBJ files.
The result seems good when displaying them isolated.
But when they "collide" (when one window is behind another), I have a strange display ...
Second post for a second problem ...
I've just created custom windows (double and single) with Blender and imported them in SW3D, from OBJ files.
The result seems good when displaying them isolated.
But when they "collide" (when one window is behind another), I have a strange display ...
- Mon Feb 11, 2013 6:18 pm
- Forum: 3D models and textures
- Topic: Home made door - openening direction
- Replies: 4
- Views: 5239
Re: Home made door - openening direction
Yes, my door is nearly ready. Thank you again.
I just have a small problem of color. My door is white on Blender, and gray after import ... still have to work on it, so.
I just have a small problem of color. My door is white on Blender, and gray after import ... still have to work on it, so.
- Sun Feb 10, 2013 5:16 pm
- Forum: 3D models and textures
- Topic: Home made door - openening direction
- Replies: 4
- Views: 5239
Re: Home made door - openening direction
Thank you for your fast response.
Before posting, I searched the forum but with wrong keywords.
Before posting, I searched the forum but with wrong keywords.
- Sun Feb 10, 2013 10:46 am
- Forum: 3D models and textures
- Topic: Home made door - openening direction
- Replies: 4
- Views: 5239
Home made door - openening direction
Hello all,
First, a big thanks for this program (very simple, useful and smart) !
I'm currently trying to create my own door on Blender.
But when importing it in SH3D, I don't know/understand how to display the opening direction on the plan.
Is there a way to do it ?
Thank you in advance.
L.
First, a big thanks for this program (very simple, useful and smart) !
I'm currently trying to create my own door on Blender.
But when importing it in SH3D, I don't know/understand how to display the opening direction on the plan.
Is there a way to do it ?
Thank you in advance.
L.