Search found 13 matches

by Theduck38
Mon Aug 25, 2014 3:29 pm
Forum: Installation
Topic: How to Update Library
Replies: 2
Views: 3973

Re: How to Update Library

Merci beaucoup !
by Theduck38
Mon Aug 25, 2014 1:10 pm
Forum: Installation
Topic: How to Update Library
Replies: 2
Views: 3973

How to Update Library

Hello all,

I am wondering what I should do to update the different furniture libraries... I downloaded new versions today :
- Delete all old ones and install the whole new ones ?
- Is there a smarter way to just update them

Thank you for your answers...
by Theduck38
Tue Dec 17, 2013 5:53 pm
Forum: Features use and tips
Topic: AOI - colored objects?
Replies: 28
Views: 69346

Re: AOI - colored objects?

Hello,

You were right... I used for the glass a polygon instead of a cube as a primitive... my noobish fault !

Problem is now solved with a 3D object as window glass.

Thanks for your help, okh and hansmex !
by Theduck38
Mon Dec 16, 2013 11:29 pm
Forum: Features use and tips
Topic: AOI - colored objects?
Replies: 28
Views: 69346

Re: AOI - colored objects?

<t>Ho ho... I imported a zip file containing a .obj and a .mtl in my sh3D wall test. My renderer showed it different if seen on different sides.<br/>
<br/>
If I download it again from my server, change the ground to display a green texture, I still have the transparency difference...<br/>
<br/>
What ...
by Theduck38
Mon Dec 16, 2013 10:29 pm
Forum: Features use and tips
Topic: AOI - colored objects?
Replies: 28
Views: 69346

Re: AOI - colored objects?

<r>Hello,<br/>
<br/>
Here is an example... it seems you are right, and the glass hasn't a 50% transparent property on both sides...<br/>
<br/>
<URL url="http://lecoin.info/File_hosting/Misc/wall_trapez_window.sh3d"><s>[url=http://lecoin.info/File_hosting/Misc/wall_trapez_window.sh3d]</s>Wall with ...
by Theduck38
Sun Dec 15, 2013 10:53 pm
Forum: Features use and tips
Topic: AOI - colored objects?
Replies: 28
Views: 69346

Re: AOI - colored objects?

<t>OK, I finally solved this... thanks to your hints !!!<br/>
I created a .mtl file with your data inside, and added 'mtllib filename' at beginning of my .obj file.<br/>
<br/>
But the final trick is that the 50% transparent effect is visible on render only if when I position the window, I orient the ...
by Theduck38
Sun Dec 15, 2013 10:26 pm
Forum: Features use and tips
Topic: AOI - colored objects?
Replies: 28
Views: 69346

Re: AOI - colored objects?

<r>Hi,<br/>
<br/>
In fact I followed the tutorial on this site to make a 3D object with Art Of Illusion, and modified the glass object of the exported .obj file with these lines :
<CODE><s>[code]</s>g sweethome3d_window_pane
usemtl flltgrey<e>[/code]</e></CODE>

I took the colour 'flltgrey' from ...
by Theduck38
Fri Dec 13, 2013 10:29 pm
Forum: Features use and tips
Topic: AOI - colored objects?
Replies: 28
Views: 69346

Re: AOI - colored objects?

<t>Hello all<br/>
<br/>
I am very proud for having created my own window with a trapeze shape [:D] ...<br/>
But I still have a minor issue : I opened a .obj SH3D window to find the colour used for the glass. I found : flltgrey.<br/>
But when using this colour for my glass, it is finally much more ...
by Theduck38
Tue Dec 03, 2013 11:46 pm
Forum: Features use and tips
Topic: How to... 'slice' the 3D view at a certain level
Replies: 8
Views: 3935

Re: How to... 'slice' the 3D view at a certain level

OK, I managed to do it, but it needed many trigonometric calculations when doing the roof angle...

Thanks for your help !!!
by Theduck38
Tue Dec 03, 2013 6:28 pm
Forum: Features use and tips
Topic: How to... 'slice' the 3D view at a certain level
Replies: 8
Views: 3935

Re: How to... 'slice' the 3D view at a certain level

OK, seen.

If I understand well, I need to input as wall height :
Level of next floor surface - Level of current floor surface - Floor thickness of next floor

... and this for each level.