Search found 11 matches

by cj31387
Mon Dec 23, 2013 9:16 am
Forum: Features use and tips
Topic: Where is the texture directory, can I batch import?
Replies: 2
Views: 3973

Re: Where is the texture directory, can I batch import?

Yeah Texures Library Editor is awesome. Thanks!
by cj31387
Sun Dec 22, 2013 2:24 am
Forum: Features use and tips
Topic: Sweet Home 3d for Games (Optimization)?
Replies: 6
Views: 6496

Re: Sweet Home 3d for Games (Optimization)?

No, and with default obj max import settings i get "Error - Invalid normal index" . If i change the normals import settings from NOT from file to something else, then it gives me the other error Invalid Vertex Index.
by cj31387
Sun Dec 22, 2013 12:18 am
Forum: Features use and tips
Topic: Where is the texture directory, can I batch import?
Replies: 2
Views: 3973

Where is the texture directory, can I batch import?

<t>as the title says. I want to load in a bunch of textures at once. I also want to delete the standard SH3D textures too. Where is the texture directory or how can I import a bunch at once?<br/>
<br/>
Also, does anyone know any websites to get more textures for farm house style modern homes? Or ...
by cj31387
Sat Dec 21, 2013 6:04 am
Forum: Features use and tips
Topic: Any way to drag drop a texture onto a wall?
Replies: 4
Views: 2714

Re: Any way to drag drop a texture onto a wall?

Keep in mind that you can modify the color of the walls sides of a room with the room modification dialog.
Yeah that works pretty good, Any quick way to do that for all outside walls?
by cj31387
Fri Dec 20, 2013 11:10 am
Forum: Features use and tips
Topic: Any way to drag drop a texture onto a wall?
Replies: 4
Views: 2714

Any way to drag drop a texture onto a wall?

<r>As the title says. It would be a lot faster if I could <B><s>[b]</s>drag drop the texture to the wall<e>[/b]</e></B> in 3d render view. If its not supported are there <B><s>[b]</s>any plugins that do this<e>[/b]</e></B>? It's really hard sometimes knowing <B><s>[b]</s>which wall is left or right ...
by cj31387
Fri Dec 20, 2013 11:08 am
Forum: Features use and tips
Topic: Sweet Home 3d for Games (Optimization)?
Replies: 6
Views: 6496

Re: Sweet Home 3d for Games (Optimization)?

<r>Hmm, I did mess with the OBJ import settings a bit. Specifically setting it to import as meters. Maybe thats the problem. Ill reset them to default. But Another error I have where I <B><s>[b]</s>must change the import obj settings<e>[/b]</e></B> is I have to import it all as <B><s>[b]</s>one mesh ...
by cj31387
Mon Dec 16, 2013 5:49 am
Forum: Features use and tips
Topic: Sweet Home 3d for Games (Optimization)?
Replies: 6
Views: 6496

Re: Sweet Home 3d for Games (Optimization)?

I think the best solution for the overlapping polys would be to someway set wall magnetism snap to the next face instead of center of the point. Is there a way to change magnetism settings so that when i draw a wall it goes flush to another walls edge and not somewhat into it?
by cj31387
Sun Dec 15, 2013 8:52 am
Forum: Features use and tips
Topic: Sweet Home 3d for Games (Optimization)?
Replies: 6
Views: 6496

Sweet Home 3d for Games (Optimization)?

<r>Hi, I'm really liking how easy it is to make interior buildings with sweet home 3d. I am a game developer and like to have buildings that have interiors not just exteriors(like most games). But for some reason I make a home and it looks fine in 3ds max and sometimes it just doesn't and It has ...
by cj31387
Sun Dec 15, 2013 1:59 am
Forum: Wishlist
Topic: Join walls
Replies: 17
Views: 19173

Re: Join walls

This was posted in 2009. Has join walls been implemented in Sweet Home 3d without a plugin yet? If so how do I do it
by cj31387
Tue Dec 10, 2013 9:32 am
Forum: Features use and tips
Topic: Any websites that lists average dimensions of most buildings in USA?
Replies: 3
Views: 3104

Re: Any websites that lists average dimensions of most buildings in USA?

Thanks the google maps google earth ruler is awesome. I can model out buildings exterior from my own town and fill in the rest based off me being there before. Very very good. Thanks!