salut,
Je pense que si vous rajoutiez un petite lapine, ce salon plairai surement à Hugh Hefner. [;)]
Search found 42 matches
- Tue Mar 22, 2011 7:08 pm
- Forum: Forum en français
- Topic: Pente et chien assis possible ?
- Replies: 7
- Views: 7720
Re: Pente et chien assis possible ?
<t>ouh là ça tire à vue ici!<br/>
<br/>
En générale, que ce soit Mrs Puybaret, Hans ou encore des utilisateurs, la pluparts des questions constructives trouvent une réponse. (j'avoue que j'aurais peut être pris la mouche également [;)] ) genre je prend pas position [:))] <br/>
<br/>
Pour votre ...
<br/>
En générale, que ce soit Mrs Puybaret, Hans ou encore des utilisateurs, la pluparts des questions constructives trouvent une réponse. (j'avoue que j'aurais peut être pris la mouche également [;)] ) genre je prend pas position [:))] <br/>
<br/>
Pour votre ...
- Mon Mar 21, 2011 7:05 pm
- Forum: 3D problems
- Topic: Big project has many problems
- Replies: 21
- Views: 17984
Re: Big project has many problems
<r>Hello Mr Puybaret,<br/>
<br/>
Attached is a link for a test of the previous table, with texture.<br/>
<URL url="http://www.mediafire.com/?3ha9riw5590jaw0">http://www.mediafire.com/?3ha9riw5590jaw0</URL><br/>
<br/>
left of the photo, capture of sketchup: I put a non-transparent texture, but I ...
<br/>
Attached is a link for a test of the previous table, with texture.<br/>
<URL url="http://www.mediafire.com/?3ha9riw5590jaw0">http://www.mediafire.com/?3ha9riw5590jaw0</URL><br/>
<br/>
left of the photo, capture of sketchup: I put a non-transparent texture, but I ...
- Sat Mar 05, 2011 4:24 pm
- Forum: Forum en français
- Topic: 720 heures pour créer une vidéo...? pourquoi?
- Replies: 9
- Views: 9313
Re: 720 heures pour créer une vidéo...? pourquoi?
<t>gigishop, soit vous vous payé les moyens d'un pro, soit vous trouvé un paliatif.<br/>
<br/>
La méthode cité plus haut, de mélanger de la video 3D avec des images photo-réalistes est surement très convainquante. Il vous suffit pour cela d'utiliser des textures plutôt que des couleur dans votre ...
<br/>
La méthode cité plus haut, de mélanger de la video 3D avec des images photo-réalistes est surement très convainquante. Il vous suffit pour cela d'utiliser des textures plutôt que des couleur dans votre ...
- Tue Dec 28, 2010 10:40 pm
- Forum: Sweet Home 3D bar
- Topic: 2 floor restaurant.
- Replies: 33
- Views: 34136
Re: 2 floor restaurant.
<t>Good evening,<br/>
<br/>
I have a question relative to the viewer that is integrated onto the Website of Fred (Fintan). At the opening of the applet, loading the SH3D file and when handling the camera, are the server hosting this site or the client that uses resources CPU/GPU so you can view this ...
<br/>
I have a question relative to the viewer that is integrated onto the Website of Fred (Fintan). At the opening of the applet, loading the SH3D file and when handling the camera, are the server hosting this site or the client that uses resources CPU/GPU so you can view this ...
- Thu Dec 16, 2010 9:19 pm
- Forum: Gallery
- Topic: Happy Newyear - alfabet
- Replies: 6
- Views: 18338
Re: Happy Newyear - alfabet
Hans, you used Sweethome in all areas!
Maybe a little early to celebrate the vows, but is, happy new year to all, and past and good holidays.
Ptinounours
Maybe a little early to celebrate the vows, but is, happy new year to all, and past and good holidays.
Ptinounours
- Wed Dec 01, 2010 7:50 pm
- Forum: New versions
- Topic: Sweet Home 3D 3.0
- Replies: 134
- Views: 378562
Re: Sweet Home 3D 3.0
my bug is not a bug. I remember that in this version the furniture can be locked. sorry
- Wed Dec 01, 2010 7:42 pm
- Forum: New versions
- Topic: Sweet Home 3D 3.0
- Replies: 134
- Views: 378562
Re: Sweet Home 3D 3.0
<t>Hey, SweetHome3D is released in Final version 3. Congratulations Mr Puybaret for this excellent version. [=D>] <br/>
<br/>
I see in this version, it is possible to copy the walls in another instance of SH3D! Would this approach for the management of floor? <br/>
<br/>
For a moment, I took a dream ...
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I see in this version, it is possible to copy the walls in another instance of SH3D! Would this approach for the management of floor? <br/>
<br/>
For a moment, I took a dream ...
- Fri Nov 19, 2010 6:53 pm
- Forum: 3D problems
- Topic: Advanced render problem
- Replies: 12
- Views: 12908
Re: Advanced render problem
<r>For the methods I have given above, I think, it's the most appropriate methods for exported models. Of course that support SH3D Both Sides parameter in DAE files.<br/>
<br/>
But to understand why this method is the normal method for sketchup, I invite you to visit this link which explains the ...
<br/>
But to understand why this method is the normal method for sketchup, I invite you to visit this link which explains the ...
- Thu Nov 18, 2010 9:39 pm
- Forum: 3D problems
- Topic: Advanced render problem
- Replies: 12
- Views: 12908
Re: Advanced render problem
<t>For export file Collada (dae) Sketchup:<br/>
<br/>
1 - in options, disable export faces both sides.<br/>
2 - Enable triangulate the faces (heavier, but avoids the problem of mesh). Enable export veneer textures; normal!<br/>
<br/>
3 - before export, pass the display model in monochrome.<br/>
4 ...
<br/>
1 - in options, disable export faces both sides.<br/>
2 - Enable triangulate the faces (heavier, but avoids the problem of mesh). Enable export veneer textures; normal!<br/>
<br/>
3 - before export, pass the display model in monochrome.<br/>
4 ...