Search found 6 matches
- Thu Oct 27, 2016 1:09 pm
- Forum: Developers
- Topic: Furniture Categories
- Replies: 2
- Views: 9219
Re: Furniture Categories
Thanks for the quick reply I am sorry I missed that in the FAQ's so I am off to learn how to do it and to read the FAQ's properly. [:-/]
- Thu Oct 27, 2016 12:27 pm
- Forum: Developers
- Topic: Furniture Categories
- Replies: 2
- Views: 9219
Furniture Categories
Is it possible to easily add more Furniture Categories. Reason for asking is I recently made some construction items such as Beams, Tubes and Trunking and it would be useful to add them to a category such as metals or maybe construction.
I hoped using the furniture library editor would allow the ...
I hoped using the furniture library editor would allow the ...
- Thu Oct 27, 2016 10:07 am
- Forum: Features use and tips
- Topic: heating, Water and air pipes
- Replies: 4
- Views: 10842
Re: heating, Water and air pipes
Sorry forgot to say also made right angle bends in both tube and trunking by using sloping walls to make half of a bend then imported it twice to get 2 halves. Then set them up as right angle bend and exported the 2 together to make bend.
- Thu Oct 27, 2016 10:02 am
- Forum: Features use and tips
- Topic: heating, Water and air pipes
- Replies: 4
- Views: 10842
Re: heating, Water and air pipes
Hi
Yes there is a way to do pipes.
I did it by making a small circular wall and then exporting it as a piece of furniture. Then re-importing this and scaling it. I also made a small rectangular set of walls and exported that as trunking.
Yes there is a way to do pipes.
I did it by making a small circular wall and then exporting it as a piece of furniture. Then re-importing this and scaling it. I also made a small rectangular set of walls and exported that as trunking.
- Wed Oct 19, 2016 4:41 pm
- Forum: Wishlist
- Topic: Rotate objects in X Y or Z axis
- Replies: 3
- Views: 12681
Re: Rotate objects in X Y or Z axis
Thanks for the quick reply.
I have tried that and the use of walls exported as shown in one of the threads on forum. Both worked ok but are somewhat long winded but do work.
The advanced editing plug-in currently allows some rotation and I was hoping it would not take much to add rotation in the ...
I have tried that and the use of walls exported as shown in one of the threads on forum. Both worked ok but are somewhat long winded but do work.
The advanced editing plug-in currently allows some rotation and I was hoping it would not take much to add rotation in the ...
- Wed Oct 19, 2016 10:39 am
- Forum: Wishlist
- Topic: Rotate objects in X Y or Z axis
- Replies: 3
- Views: 12681
Rotate objects in X Y or Z axis
Think Sweet Home 3D is a brilliant piece of software.
I have added the additional plugins for advanced editing etc. and it would be great if the rotate option allowed the user to rotate an object in any or all 3 planes i.e. the X Y and Z planes.
This would make things much easier to build ...
I have added the additional plugins for advanced editing etc. and it would be great if the rotate option allowed the user to rotate an object in any or all 3 planes i.e. the X Y and Z planes.
This would make things much easier to build ...