<t>Hi philjord!<br/>
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Having the room follow wall edits is only one example of what general vertex-based editing would allow. I'm only focusing on that because it's a pain point many users are familiar with. (I'd hope this can go into base functionality, because of the generality---doing this ...
Search found 4 matches
- Wed Sep 13, 2017 8:30 pm
- Forum: Developers
- Topic: Editing a group of vertices
- Replies: 6
- Views: 7224
- Tue Sep 12, 2017 9:04 pm
- Forum: Developers
- Topic: Editing a group of vertices
- Replies: 6
- Views: 7224
Re: Editing a group of vertices
<r>Oh, right, this would be 2D only of course. SH3D is already built on a sort of 2.5D premise, so general 3D editing wouldn't even really work.<br/>
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I saw in the source how walls and rooms are defined: walls being essentially a line segment + thickness, and rooms being a polygon. The general ...
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I saw in the source how walls and rooms are defined: walls being essentially a line segment + thickness, and rooms being a polygon. The general ...
- Mon Sep 11, 2017 10:17 pm
- Forum: Developers
- Topic: Editing a group of vertices
- Replies: 6
- Views: 7224
Re: Editing a group of vertices
<t>But right now, you have the limitation of not being able to make the same modification to multiple objects at once---people asking e.g. how to move a wall, and have the room boundary move with it. I don't think that scenario rises to the level of advanced usage.<br/>
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Yes, modifying vertices ...
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Yes, modifying vertices ...
- Fri Aug 25, 2017 10:22 pm
- Forum: Developers
- Topic: Editing a group of vertices
- Replies: 6
- Views: 7224
Editing a group of vertices
<r>Hello,<br/>
<br/>
I'm starting to play around with SH3D, to see what I can do with it.<br/>
<br/>
One thing that I'm missing, and that <URL url="http://www.sweethome3d.com/support/forum/viewthread_thread,7442"><s>[url=http://www.sweethome3d.com/support/forum/viewthread_thread,7442]</s>others here ...
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I'm starting to play around with SH3D, to see what I can do with it.<br/>
<br/>
One thing that I'm missing, and that <URL url="http://www.sweethome3d.com/support/forum/viewthread_thread,7442"><s>[url=http://www.sweethome3d.com/support/forum/viewthread_thread,7442]</s>others here ...