Thank you, that's it.
I should have come on this myself as I have already seen these images , when exporting to obj.
Search found 23 matches
- Fri Feb 08, 2019 3:19 pm
- Forum: Features use and tips
- Topic: Various issue with walls/textures
- Replies: 20
- Views: 23302
- Fri Feb 08, 2019 4:55 am
- Forum: Features use and tips
- Topic: Various issue with walls/textures
- Replies: 20
- Views: 23302
Re: Various issue with walls/textures
Sketch Up does not support the import of obj-files, not even the Pro-version. There is a plugin available, but it costs $79.
Hoped to find an alternative way.
Hoped to find an alternative way.
- Thu Feb 07, 2019 8:01 pm
- Forum: Features use and tips
- Topic: Various issue with walls/textures
- Replies: 20
- Views: 23302
Re: Various issue with walls/textures
By the way, I really would like to understand, why this method does not work always. Maybe I am doing something wrong.
- Thu Feb 07, 2019 7:28 pm
- Forum: Features use and tips
- Topic: Various issue with walls/textures
- Replies: 20
- Views: 23302
Re: Various issue with walls/textures
Hello Hans,
unfortunately this is not always true. As you can see in the pictures above in my post at the top of the page, I did exactly this (assign texture in Sketchup to each surface, imported into SW3D, assign a new texture), but some textures are nevertheless distorted.
unfortunately this is not always true. As you can see in the pictures above in my post at the top of the page, I did exactly this (assign texture in Sketchup to each surface, imported into SW3D, assign a new texture), but some textures are nevertheless distorted.
- Thu Feb 07, 2019 3:56 pm
- Forum: Features use and tips
- Topic: Various issue with walls/textures
- Replies: 20
- Views: 23302
Re: Various issue with walls/textures
<r>Thank you very much Ceciliabr,<br/>
<br/>
I think, now I got the logic. If I am not wrong, I can es well explain the upscaling factor of 10 which I needed to get the stairs right with the red bricks. You scaled the box down to 0.2m (Factor 1/5) and used a 50% scale in the texture property (Factor ...
<br/>
I think, now I got the logic. If I am not wrong, I can es well explain the upscaling factor of 10 which I needed to get the stairs right with the red bricks. You scaled the box down to 0.2m (Factor 1/5) and used a 50% scale in the texture property (Factor ...
- Wed Feb 06, 2019 3:53 pm
- Forum: Features use and tips
- Topic: Various issue with walls/textures
- Replies: 20
- Views: 23302
Re: Various issue with walls/textures
<r>Hello Ceciliabr,<br/>
<br/>
thank you for this explanation. I think I understood that I can not assign textures to an object with various areas, because they don't have the texture coordinates.<br/>
<br/>
The workaround you proposed by building the object of many samll boxes and exporting to obj ...
<br/>
thank you for this explanation. I think I understood that I can not assign textures to an object with various areas, because they don't have the texture coordinates.<br/>
<br/>
The workaround you proposed by building the object of many samll boxes and exporting to obj ...
- Tue Feb 05, 2019 4:19 pm
- Forum: 3D problems
- Topic: Textures disappears
- Replies: 8
- Views: 5648
Re: Textures disappears
Hello Hansmex,
many thanks for your friendly offer. The point is that my model actually has 42 MB, which appears too big to send by mail.
I will have a look, whether an earlier (and smaller version) has as well that failure. Then I will come back to you.
many thanks for your friendly offer. The point is that my model actually has 42 MB, which appears too big to send by mail.
I will have a look, whether an earlier (and smaller version) has as well that failure. Then I will come back to you.
- Tue Feb 05, 2019 4:15 pm
- Forum: Features use and tips
- Topic: Various issue with walls/textures
- Replies: 20
- Views: 23302
Re: Various issue with walls/textures
<r>Hello Ceciliabr,<br/>
<br/>
Now I got it, very tricky [:D] <br/>
<br/>
I played a little bit with your model with regard to customizing textures and additional questions came up. Hope you can answer them:<br/>
<br/>
1. case:<br/>
Loading your model, marking all boxes and change texture of the ...
<br/>
Now I got it, very tricky [:D] <br/>
<br/>
I played a little bit with your model with regard to customizing textures and additional questions came up. Hope you can answer them:<br/>
<br/>
1. case:<br/>
Loading your model, marking all boxes and change texture of the ...
- Mon Feb 04, 2019 2:52 pm
- Forum: Features use and tips
- Topic: Various issue with walls/textures
- Replies: 20
- Views: 23302
Re: Various issue with walls/textures
<t>Many thanks for your helpful hint, Ceciliabr,<br/>
<br/>
The boxes to circumvent issue 1 and 2 I already used before my post, but I must admit that I don't like this very much. If it would be only 1 or 2 times, ok, but more than 30 times is too much. I prefer to have objects (furniture and other ...
<br/>
The boxes to circumvent issue 1 and 2 I already used before my post, but I must admit that I don't like this very much. If it would be only 1 or 2 times, ok, but more than 30 times is too much. I prefer to have objects (furniture and other ...
- Mon Feb 04, 2019 7:31 am
- Forum: 3D problems
- Topic: Textures disappears
- Replies: 8
- Views: 5648
Re: Textures disappears
any further ideas for this issue?