Search found 17 matches
- Fri Nov 12, 2021 10:04 am
- Forum: 3D models and textures
- Topic: Recreating industrial loft scene
- Replies: 9
- Views: 5583
Re: Recreating industrial loft scene
Your issue with Yafaray is probably related to the amount of memory allocated to SH3D. There are posts on here for setting the memory allocation higher. I find Yafaray just works perfectly once the memory allocation is high enough.
- Wed Nov 10, 2021 3:46 pm
- Forum: 3D models and textures
- Topic: Recreating industrial loft scene
- Replies: 9
- Views: 5583
Re: Recreating industrial loft scene
<r>Cecilia's work is amazing and I have read quite a few of her posts on here. She does manage to get the best out of SH3D.<br/>
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Here is an example of one of the virtual rooms if anyone is interested.<br/>
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<URL url="https://i.nats.aero/rc21/">https://i.nats.aero/rc21/</URL><br/>
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I ...
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Here is an example of one of the virtual rooms if anyone is interested.<br/>
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<URL url="https://i.nats.aero/rc21/">https://i.nats.aero/rc21/</URL><br/>
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I ...
- Wed Nov 10, 2021 3:38 pm
- Forum: 3D models and textures
- Topic: Recreating industrial loft scene
- Replies: 9
- Views: 5583
Re: Recreating industrial loft scene
I'm using Yafaray to render 360 virtual rooms and I'm pretty happy with the results but lighting and some more realistic models could make a difference I think.
- Tue Nov 09, 2021 5:22 pm
- Forum: 3D models and textures
- Topic: Recreating industrial loft scene
- Replies: 9
- Views: 5583
Re: Recreating industrial loft scene
<t>I guess I'll have to learn Blender but is there not a way to improve the lighting options and texture features to allow some complexity closer to Blender but maybe not as mind blowing.<br/>
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It feels to me like Sweet Home 3D is so close and just a few more features could make photo realistic ...
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It feels to me like Sweet Home 3D is so close and just a few more features could make photo realistic ...
- Fri Nov 05, 2021 6:22 pm
- Forum: 3D models and textures
- Topic: Recreating industrial loft scene
- Replies: 9
- Views: 5583
Recreating industrial loft scene
<r>Is it possible to create a similar sort of scene in SH3D?<br/>
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<URL url="https://www.turbosquid.com/3d-models/office-loft-industrial-space-3d-model-1622260"><LINK_TEXT text="https://www.turbosquid.com/3d-models/of ... el-1622260">https://www.turbosquid.com/3d-models/office-loft-industrial ...
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<URL url="https://www.turbosquid.com/3d-models/office-loft-industrial-space-3d-model-1622260"><LINK_TEXT text="https://www.turbosquid.com/3d-models/of ... el-1622260">https://www.turbosquid.com/3d-models/office-loft-industrial ...
- Mon May 24, 2021 10:00 am
- Forum: Wishlist
- Topic: More precision in the measurement fields
- Replies: 4
- Views: 5028
Re: More precision in the measurement fields
<t>Maybe there could be an option set somewhere to enable more precision. That way by default it behaves as it does now but if you need more than a millimetre you can enable that if needed. Maybe this hasn't ever come up before.<br/>
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My issue is that we have an image with white clouds on it ...
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My issue is that we have an image with white clouds on it ...
- Fri May 21, 2021 4:06 pm
- Forum: Wishlist
- Topic: More precision in the measurement fields
- Replies: 4
- Views: 5028
Re: More precision in the measurement fields
Yes I realise that but if you have a lot of these then its hard to keep track of the true value needed when needing to edit them again.
- Fri May 21, 2021 3:31 pm
- Forum: Wishlist
- Topic: More precision in the measurement fields
- Replies: 4
- Views: 5028
More precision in the measurement fields
<r>Is it possible to increase the precision in the measurements fields so that I can more accurate position items?<br/>
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I'm trying to place an image on a wall using a box with an image as a texture and it needs a solid background colour for it to look right.<br/>
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Anyway a faint line ...
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I'm trying to place an image on a wall using a box with an image as a texture and it needs a solid background colour for it to look right.<br/>
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Anyway a faint line ...
- Tue Oct 13, 2020 1:27 pm
- Forum: 3D problems
- Topic: Unable to load or render textures on remote machine
- Replies: 5
- Views: 4481
Re: Unable to load or render textures on remote machine
<t>Log file output:<br/>
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javax.media.j3d.IllegalRenderingStateException: Java 3D ERROR : OpenGL 1.2 or better is required (GL_VERSION=1.1)<br/>
at javax.media.j3d.JoglPipeline.setupCanvasProperties(JoglPipeline.java:8090)<br/>
at javax.media.j3d.JoglPipeline.createNewContext(JoglPipeline ...
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javax.media.j3d.IllegalRenderingStateException: Java 3D ERROR : OpenGL 1.2 or better is required (GL_VERSION=1.1)<br/>
at javax.media.j3d.JoglPipeline.setupCanvasProperties(JoglPipeline.java:8090)<br/>
at javax.media.j3d.JoglPipeline.createNewContext(JoglPipeline ...
- Tue Oct 13, 2020 1:21 pm
- Forum: 3D problems
- Topic: Unable to load or render textures on remote machine
- Replies: 5
- Views: 4481
Re: Unable to load or render textures on remote machine
<t>I shall give that a go but I think its based around RDP not working with Open GL. Possibly only an issue with the graphics card that happens to be in the machine which I think is aan Intel HD card but I cant see how to get the model number. I've even tried Intel's tool.<br/>
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If I use VNC it ...
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If I use VNC it ...