Hoi Hans, Emmanuel,
After having some sleep i think i figured out the reason why my request wouldn't work that easy as i hoped.
here's my theory (have fun):
it's like this: sh3d does actually not cut (substract, boolean) the windows into the wall. it "simply" splits the wall temporarily into 3 pieces, left/middle/right and places the window/door into the middle one.
that's why i couldnot "cut" round holes - sh3d does not cut at all.
so, as a result, every wall is being exported as 2 walls(1 for each side), splitted into at least 5(10) parts for left/middle up/window/middle down/right (+ the same for other side).
Coping with this amount of objects per wall should not cause any fun [;)] when you take dozens of window into acount...
anyway, just uploaded something new to the gallery.
greets
macfrog
Disabling Windows/Doors...
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