sad High priority How to run a new class in SH3D source

This topic has been viewed 17331 times and has 14 replies
Thread status: Active
Questions about extending features and developing plug-ins [img]http://www.sweethome3d.com/images/flags/en_small.gif[/img]
User avatar
Puybaret
Posts: 9440
Joined: Mon Nov 07, 2005 12:00 pm
Country: Paris, France
Contact:

Re: How to run a new class in SH3D source

Post by Puybaret »

I'm sure about the piece of code I gave you.
Learn how to run Eclipse debugger, it will help you to understand how init and createHome work and check the logic of your program.
Emmanuel Puybaret, Sweet Home 3D creator
Mitsaki
Posts: 62
Joined: Tue Jul 26, 2011 2:27 pm

Re: How to run a new class in SH3D source

Post by Mitsaki »

okey:) Thanks for the advice:)
Mitsaki
Posts: 62
Joined: Tue Jul 26, 2011 2:27 pm

Re: How to run a new class in SH3D source

Post by Mitsaki »

The thing that worries me is that if I put

System.out.println("method called");

in the method, this message is displayed twice.
Mitsaki
Posts: 62
Joined: Tue Jul 26, 2011 2:27 pm

Re: How to run a new class in SH3D source

Post by Mitsaki »

BTW, it works now:)) Thanks a lot and sorry for the trouble.
User avatar
Puybaret
Posts: 9440
Joined: Mon Nov 07, 2005 12:00 pm
Country: Paris, France
Contact:

Re: How to run a new class in SH3D source

Post by Puybaret »

Great you were able to find your problem! [:)]
Emmanuel Puybaret, Sweet Home 3D creator
Post Reply New Topic

Who is online

Users browsing this forum: No registered users and 1 guest