Bug in textures?

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How can I do this? [img]http://www.sweethome3d.com/images/flags/en_small.gif[/img]
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Puybaret
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Re: Bug in textures?

Post by Puybaret »

The hole made by an object added at a lower level is a rectangle that will include the shape of the object, except for staircases with a cut out shape.
Emmanuel Puybaret, Sweet Home 3D creator
Gaytan
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Joined: Mon Oct 08, 2012 4:26 pm

Re: Bug in textures?

Post by Gaytan »

Emmanuel,

Yes, my cylinder (corner pole of my house) starts at -1, is about 15 meters high and carries all different floors of the house; I've got 4 'poles' like that, one at each corner of the house!
Should be possible, or….?

If I drag the 'room surface' over the pole, it shows 'round'; if I don't it shows squared + like you say, a bit in a 'hole'….

Rgrds,

Ed
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Puybaret
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Joined: Mon Nov 07, 2005 12:00 pm
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Re: Bug in textures?

Post by Puybaret »

Add a surface at that place to hide the hole, or put the pole at ground level. Who will really care if the pole is the ground in the reality, but starts at ground level in Sweet Home 3D!
Emmanuel Puybaret, Sweet Home 3D creator
Gaytan
Posts: 41
Joined: Mon Oct 08, 2012 4:26 pm

Re: Bug in textures?

Post by Gaytan »

Ok, you're talking about a 'workaround' then…..
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