Here is the model 3D for my 23th 'cubic house' with flat roof HERE .
[:)]
Cubic houses - part 2
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- bdfd
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Re: Cubic houses - part 2
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K
---
SH3D 7.1 and nothing else - W11 64b in 4K
- bdfd
- Posts: 2614
- Joined: Sat Mar 29, 2014 7:17 am
- Country: LILLE, Les Hauts de France, Western Europa
Re: Cubic houses - part 2
For this 24th cubic house, we begin by the outside...
In a corner of the garden, we find the garden shed under a tree.

1,920 x 1,080 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket) for 00h32 mn.
[:)]
In a corner of the garden, we find the garden shed under a tree.

1,920 x 1,080 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket) for 00h32 mn.
[:)]
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K
---
SH3D 7.1 and nothing else - W11 64b in 4K
- bdfd
- Posts: 2614
- Joined: Sat Mar 29, 2014 7:17 am
- Country: LILLE, Les Hauts de France, Western Europa
Re: Cubic houses - part 2
Here is the dining room of this 24th cubic house.

1,024 x 768 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket) for 00h23 mn.
[:)]

1,024 x 768 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket) for 00h23 mn.
[:)]
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K
---
SH3D 7.1 and nothing else - W11 64b in 4K
- bdfd
- Posts: 2614
- Joined: Sat Mar 29, 2014 7:17 am
- Country: LILLE, Les Hauts de France, Western Europa
Re: Cubic houses - part 2
Here is the loungeS of this house.

1,920 x 1,080 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket) for 01h11 mn.
A lounge n°1 in a left corner for the television, and a second with a central fireplace and 5 armchairs.
[:)]

1,920 x 1,080 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket) for 01h11 mn.
A lounge n°1 in a left corner for the television, and a second with a central fireplace and 5 armchairs.
[:)]
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K
---
SH3D 7.1 and nothing else - W11 64b in 4K
- bdfd
- Posts: 2614
- Joined: Sat Mar 29, 2014 7:17 am
- Country: LILLE, Les Hauts de France, Western Europa
Re: Cubic houses - part 2
Another view of the first lounge.

1,920 x 1,080 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket) for 01h04 mn.
[:)]

1,920 x 1,080 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket) for 01h04 mn.
[:)]
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K
---
SH3D 7.1 and nothing else - W11 64b in 4K
- bdfd
- Posts: 2614
- Joined: Sat Mar 29, 2014 7:17 am
- Country: LILLE, Les Hauts de France, Western Europa
Re: Cubic houses - part 2
A view of the kitchen.

1,920 x 1,080 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket) for 01h17 mn.
The surface of this entire room (lounges, dining & kitchen) is equal to 106 m² (more 1,142 ft²).
[:)]

1,920 x 1,080 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket) for 01h17 mn.
The surface of this entire room (lounges, dining & kitchen) is equal to 106 m² (more 1,142 ft²).
[:)]
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K
---
SH3D 7.1 and nothing else - W11 64b in 4K
- bdfd
- Posts: 2614
- Joined: Sat Mar 29, 2014 7:17 am
- Country: LILLE, Les Hauts de France, Western Europa
Re: Cubic houses - part 2
Now, north and south views.


1,920 x 1,080 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket) for 00h47 mn each.
The form of this house is like a cross.
[:)]


1,920 x 1,080 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket) for 00h47 mn each.
The form of this house is like a cross.
[:)]
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K
---
SH3D 7.1 and nothing else - W11 64b in 4K
- bdfd
- Posts: 2614
- Joined: Sat Mar 29, 2014 7:17 am
- Country: LILLE, Les Hauts de France, Western Europa
Re: Cubic houses - part 2
A variant of the 24th cubic house.
Here is the model 3D HERE .
To visit the first level, choice 'virtual' and '0 chape'.
[:)]
Here is the model 3D HERE .
To visit the first level, choice 'virtual' and '0 chape'.
[:)]
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K
---
SH3D 7.1 and nothing else - W11 64b in 4K
- bdfd
- Posts: 2614
- Joined: Sat Mar 29, 2014 7:17 am
- Country: LILLE, Les Hauts de France, Western Europa
Re: Cubic houses - part 2
With this variant, you'll find new interiors...
Kitchen
[:)]
Kitchen
[:)]
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K
---
SH3D 7.1 and nothing else - W11 64b in 4K
- bdfd
- Posts: 2614
- Joined: Sat Mar 29, 2014 7:17 am
- Country: LILLE, Les Hauts de France, Western Europa
Re: Cubic houses - part 2
With this variant, you'll find new interiors...
Kitchen
[:)]
Kitchen
[:)]
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K
---
SH3D 7.1 and nothing else - W11 64b in 4K
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