here's another example
Sweet Home 3D 3.0
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Re: Sweet Home 3D 3.0
no, the floor is selected.
here's another example

here's another example
Re: Sweet Home 3D 3.0
correction of the post before. the ceiling is selected.sorry
Re: Sweet Home 3D 3.0
Good evening guys.
I did several tests with my textures, and I noticed that the problem occurs at random with different textures and different files.
I think, but I do not know if it is possible that the advanced rendering 1.6.1 is not fully integrated with the new version.
Greetings to all.
I did several tests with my textures, and I noticed that the problem occurs at random with different textures and different files.
I think, but I do not know if it is possible that the advanced rendering 1.6.1 is not fully integrated with the new version.
Greetings to all.
Re: Sweet Home 3D 3.0
Sgabu,
Can you share your file, so I/we can have a look at it?
Hans
Can you share your file, so I/we can have a look at it?
Hans
Re: Sweet Home 3D 3.0
ok.
thank you.
in the rar file there are the project and the old render version 2.6.
see you tomorrow.
LINK
thank you.
in the rar file there are the project and the old render version 2.6.
see you tomorrow.
LINK
Re: Sweet Home 3D 3.0
The parameters set in the Advanced rendering plug-in won't be copied back to Sweet Home 3D v3.
Set North direction to 90°, date to 1st september, hour to 13:00, remove ceiling lights, and you will have the same results as the image you joined in your linked file.
Hope this was what you were looking for.
Set North direction to 90°, date to 1st september, hour to 13:00, remove ceiling lights, and you will have the same results as the image you joined in your linked file.
Hope this was what you were looking for.
Emmanuel Puybaret, Sweet Home 3D creator
-
PtiNounours
- Posts: 42
- Joined: Thu Jul 08, 2010 4:32 pm
Re: Sweet Home 3D 3.0
Hey, SweetHome3D is released in Final version 3. Congratulations Mr Puybaret for this excellent version. [=D>]
I see in this version, it is possible to copy the walls in another instance of SH3D! Would this approach for the management of floor?
For a moment, I took a dream to group all of my building and implementing an elevation [O:)] , but the walls remain attached to the ground.
question separately. you're reaching you of can't select the furniture? some are inaccessible, and I can not change them items or delete.
PtiNounours
I see in this version, it is possible to copy the walls in another instance of SH3D! Would this approach for the management of floor?
For a moment, I took a dream to group all of my building and implementing an elevation [O:)] , but the walls remain attached to the ground.
question separately. you're reaching you of can't select the furniture? some are inaccessible, and I can not change them items or delete.
PtiNounours
-
PtiNounours
- Posts: 42
- Joined: Thu Jul 08, 2010 4:32 pm
Re: Sweet Home 3D 3.0
my bug is not a bug. I remember that in this version the furniture can be locked. sorry
Re: Sweet Home 3D 3.0
Thank you for your feedback.
You could already in previous versions. [;)]I see in this version, it is possible to copy the walls in another instance of SH3D!
Emmanuel Puybaret, Sweet Home 3D creator
Re: Sweet Home 3D 3.0
Good morningThe parameters set in the Advanced rendering plug-in won't be copied back to Sweet Home 3D v3.
Set North direction to 90°, date to 1st september, hour to 13:00, remove ceiling lights, and you will have the same results as the image you joined in your linked file.
Hope this was what you were looking for.
I tried to set adv render as you told me and this is what I see.
I'm afraid of not having done everything correctly.
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