New prefixes

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Looking for a particular 3D model or texture? [img]http://www.sweethome3d.com/images/flags/en_small.gif[/img]
okh
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Joined: Sun May 12, 2013 9:43 pm

Re: New prefixes

Post by okh »

Really really nice model.
no space inside where I could place light not intersecting with openings
Ah yes, and playing with increasing size and placing lights in different places will take a bit of time testing. But the model is very nice all the same.

On another note, I also tried a quick hinged glass door with the prefixes:

SF 3d models 508
ok
glass_door_hinged_cutout_plain.sh3d
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Ceciliabr
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Country: Copenhagen, Denmark
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Re: New prefixes

Post by Ceciliabr »

This clock is a really great idea!
There's no space inside where I could place light not intersecting with openings.

I did a quick modification.
Seems it's possible if you use one panel light for each opening.

Image

About the openings; maybe they should be part of the casing?

If you make a bigger .png-file of the digits, the image will look sharper on close-ups

Cec
alaX
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Country: Poland

Re: New prefixes

Post by alaX »

@Cec
Thanks. If I decide to continue work on the first version of digital clock I will increase size of texture. Version 2 has no texture at all - digits are holes in faces and probably any further models will be based on this.
Adding any type of light in sh3d project it's not the problem - rotation of openings affects lights added in PluginFurnitureCatalog.properties. I think there's no chance to share final model with light.

@okh
funny thing but I haven't created door with hinges yet :) I'm going to make windows and doors for project I started last year and I couldn't decide if these models should be closed, opened...
alaX
Posts: 73
Joined: Tue May 24, 2016 4:26 pm
Country: Poland

Re: New prefixes

Post by alaX »

I think wall lamp(#505) is ready .
Image

wall_lmp.sh3f
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