public class Room3D extends Object3DBranch
DEFAULT_AMBIENT_COLOR, DEFAULT_COLOR, DEFAULT_MATERIAL, LINE_WIDTH_SCALE_FACTOR, OUTLINE_COLORING_ATTRIBUTES, OUTLINE_LINE_ATTRIBUTES, OUTLINE_POLYGON_ATTRIBUTES, SELECTION_COLORING_ATTRIBUTES, SELECTION_LINE_ATTRIBUTES, SELECTION_POLYGON_ATTRIBUTES, SELECTION_TRANSPARENCY_ATTRIBUTESALLOW_CHILDREN_EXTEND, ALLOW_CHILDREN_READ, ALLOW_CHILDREN_WRITE, ALLOW_COLLISION_BOUNDS_READ, ALLOW_COLLISION_BOUNDS_WRITEALLOW_AUTO_COMPUTE_BOUNDS_READ, ALLOW_AUTO_COMPUTE_BOUNDS_WRITE, ALLOW_BOUNDS_READ, ALLOW_BOUNDS_WRITE, ALLOW_COLLIDABLE_READ, ALLOW_COLLIDABLE_WRITE, ALLOW_LOCAL_TO_VWORLD_READ, ALLOW_LOCALE_READ, ALLOW_PARENT_READ, ALLOW_PICKABLE_READ, ALLOW_PICKABLE_WRITE, ENABLE_COLLISION_REPORTING, ENABLE_PICK_REPORTING| Constructor and Description |
|---|
Room3D(Room room,
Home home)
Creates the 3D room matching the given home
room. |
Room3D(Room room,
Home home,
boolean ignoreCeilingPart,
boolean waitTextureLoadingEnd)
Creates the 3D room matching the given home
room. |
Room3D(Room room,
Home home,
boolean ignoreCeilingPart,
boolean ignoreDrawingMode,
boolean waitTextureLoadingEnd)
Creates the 3D room matching the given home
room. |
Room3D(Room room,
Home home,
UserPreferences preferences,
java.lang.Object context,
boolean ignoreCeilingPart,
boolean ignoreDrawingMode,
boolean waitTextureLoadingEnd)
Creates the 3D room matching the given home
room. |
| Modifier and Type | Method and Description |
|---|---|
void |
update()
Updates this branch from the home object.
|
getAreaPoints, getAreaPoints, getContext, getContextTexture, getHome, getHomeTextureClone, getMaterial, getSelectionAppearance, getShape, getTextureAttributes, getTextureAttributes, getTextureAttributesFittingArea, getUserPreferencescloneNode, compile, detach, pickAll, pickAll, pickAllSorted, pickAllSorted, pickAny, pickAny, pickClosest, pickClosestaddChild, getAllChildren, getAlternateCollisionTarget, getChild, getCollisionBounds, indexOfChild, insertChild, moveTo, numChildren, removeAllChildren, removeChild, removeChild, setAlternateCollisionTarget, setChild, setCollisionBoundscloneTree, cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, duplicateNode, getBounds, getBoundsAutoCompute, getCollidable, getLocale, getLocalToVworld, getLocalToVworld, getParent, getPickable, setBounds, setBoundsAutoCompute, setCollidable, setPickableclearCapability, clearCapabilityIsFrequent, duplicateSceneGraphObject, getCapability, getCapabilityIsFrequent, getName, getUserData, isCompiled, isLive, setCapability, setCapabilityIsFrequent, setName, setUserData, toString, updateNodeReferencespublic Room3D(Room room, Home home, boolean ignoreCeilingPart, boolean waitTextureLoadingEnd)
room.public Room3D(Room room, Home home, boolean ignoreCeilingPart, boolean ignoreDrawingMode, boolean waitTextureLoadingEnd)
room.public Room3D(Room room, Home home, UserPreferences preferences, java.lang.Object context, boolean ignoreCeilingPart, boolean ignoreDrawingMode, boolean waitTextureLoadingEnd)
room.public void update()
Object3DBranchupdate in class Object3DBranch

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