public class Wall3D extends Object3DBranch
DEFAULT_AMBIENT_COLOR, DEFAULT_COLOR, DEFAULT_MATERIAL, LINE_WIDTH_SCALE_FACTOR, OUTLINE_COLORING_ATTRIBUTES, OUTLINE_LINE_ATTRIBUTES, OUTLINE_POLYGON_ATTRIBUTES, SELECTION_COLORING_ATTRIBUTES, SELECTION_LINE_ATTRIBUTES, SELECTION_POLYGON_ATTRIBUTES, SELECTION_TRANSPARENCY_ATTRIBUTES
ALLOW_CHILDREN_EXTEND, ALLOW_CHILDREN_READ, ALLOW_CHILDREN_WRITE, ALLOW_COLLISION_BOUNDS_READ, ALLOW_COLLISION_BOUNDS_WRITE
ALLOW_AUTO_COMPUTE_BOUNDS_READ, ALLOW_AUTO_COMPUTE_BOUNDS_WRITE, ALLOW_BOUNDS_READ, ALLOW_BOUNDS_WRITE, ALLOW_COLLIDABLE_READ, ALLOW_COLLIDABLE_WRITE, ALLOW_LOCAL_TO_VWORLD_READ, ALLOW_LOCALE_READ, ALLOW_PARENT_READ, ALLOW_PICKABLE_READ, ALLOW_PICKABLE_WRITE, ENABLE_COLLISION_REPORTING, ENABLE_PICK_REPORTING
Constructor and Description |
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Wall3D(Wall wall,
Home home)
Creates the 3D wall matching the given home
wall . |
Wall3D(Wall wall,
Home home,
boolean ignoreDrawingMode,
boolean waitModelAndTextureLoadingEnd)
Creates the 3D wall matching the given home
wall . |
Wall3D(Wall wall,
Home home,
UserPreferences preferences,
java.lang.Object context,
boolean ignoreDrawingMode,
boolean waitModelAndTextureLoadingEnd)
Creates the 3D wall matching the given home
wall . |
Modifier and Type | Method and Description |
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void |
update()
Updates this branch from the home object.
|
getAreaPoints, getAreaPoints, getContext, getContextTexture, getHome, getHomeTextureClone, getMaterial, getSelectionAppearance, getShape, getTextureAttributes, getTextureAttributes, getTextureAttributesFittingArea, getUserPreferences
cloneNode, compile, detach, pickAll, pickAll, pickAllSorted, pickAllSorted, pickAny, pickAny, pickClosest, pickClosest
addChild, getAllChildren, getAlternateCollisionTarget, getChild, getCollisionBounds, indexOfChild, insertChild, moveTo, numChildren, removeAllChildren, removeChild, removeChild, setAlternateCollisionTarget, setChild, setCollisionBounds
cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, duplicateNode, getBounds, getBoundsAutoCompute, getCollidable, getLocale, getLocalToVworld, getLocalToVworld, getParent, getPickable, setBounds, setBoundsAutoCompute, setCollidable, setPickable
clearCapability, clearCapabilityIsFrequent, duplicateSceneGraphObject, getCapability, getCapabilityIsFrequent, getName, getUserData, isCompiled, isLive, setCapability, setCapabilityIsFrequent, setName, setUserData, toString, updateNodeReferences
public Wall3D(Wall wall, Home home, boolean ignoreDrawingMode, boolean waitModelAndTextureLoadingEnd)
wall
.public Wall3D(Wall wall, Home home, UserPreferences preferences, java.lang.Object context, boolean ignoreDrawingMode, boolean waitModelAndTextureLoadingEnd)
wall
.public void update()
Object3DBranch
update
in class Object3DBranch
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Distributed under GNU General Public License