Print at Dec 16, 2025, 9:10:31 PM

Posted by Keet at Feb 7, 2025, 4:10:22 PM
Re: Issue with 3d virtual tour (textures)
The solution is to use Sketchup and give all faces of the model a colour or texture on both sides.
That is one solution that should work.

If you have a model with many "problem faces" you can also try to import the model in Blender and export it again as obj/mtl. You don't need to know anything special about Blender, just import/export, which should be easy. If you're lucky that fixes the problem.
If not, then another option is to import in Blender and flip the normals of the problem faces and export. (Flipping normals turns the displayed side of a face to the other side.)
Both options using Blender avoid creating double faces as you would do by using Sketchup to give both sides a color, you are effectively creating a second face. With many faces that can significantly increase the size of your model.
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