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Sweet Home 3D Forum » List all forums » » Forum: 3D problems » » » Thread: Advanced render problem |
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| Print at Feb 5, 2026, 6:32:44 PM |
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| Posted by Puybaret at Nov 18, 2010, 10:12:16 PM |
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Re: Advanced render problem Sorry, but Sweet Home 3D support both sides parameter in DAE files. ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by Crafty360 at Nov 19, 2010, 9:19:13 AM |
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Re: Advanced render problem Hi Guys Been working on this nearly all night and learnt how to edit the models in sketchup. And you were right - It was a double sided problem. Reversing the faces revealed they were not textured so I textured both sides of all pieces and - problem solved. Many many thanks for all the help (so far - cant proomise there wont be more questions!!!!) Cheers |
| Posted by PtiNounours at Nov 19, 2010, 6:53:32 PM |
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Re: Advanced render problem For the methods I have given above, I think, it's the most appropriate methods for exported models. Of course that support SH3D Both Sides parameter in DAE files. But to understand why this method is the normal method for sketchup, I invite you to visit this link which explains the inversion problem of faces in SketchUp. (In my language Fr, sorry) http://www.arch-image.com/wordpress/2010/08/2...facefront-et-reverseface/ Personally, at the beginning of the Beta, I realized the problem faced when rendering in Sunflow; I then solved the problem by texturing the two sides. I just wanted to understand or was the problem. Especially since the two sides texture made me lose time. Actualy, so I put the faces in the right order, and I chose to export only the visible sides to win on the file size. This gain allows me to select triangulated faces to assurate no problem when importing to SH3D. joke: a dusty lamp illuminates less. You change the light bulb with a higher power light, or your clean the lamp? ok. it is no one there. I took the door. ![]() |
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