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Sweet Home 3D Forum » List all forums » » Forum: Developers » » » Thread: Using Sweet Home 3D in Eclipse |
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| Print at Dec 19, 2025, 11:30:25 AM |
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| Posted by binadnsh77 at Mar 22, 2013, 2:57:45 AM |
Using Sweet Home 3D in EclipseHello everybody I am kinda new to this 3D concept and while surfing I came across this beautiful software. Actually I have a need to use some of the features of Sweet Home 3D in my project and as part of this I downloaded the source code and after reading the Read Me file I opened the source code project in Eclipse. I was able to compile and create jar file also, but on running the jar it is not showing anything. No error nothing. Can anybody help me with this. This was kinda very very urgent request. |
| Posted by Puybaret at Mar 22, 2013, 7:02:45 PM |
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Re: Using Sweet Home 3D in Eclipse hat version do you use? On which system? ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by binadnsh77 at Mar 23, 2013, 3:00:00 AM |
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Re: Using Sweet Home 3D in Eclipse Thanks Emmanuel for your quick response. On setting the VM arguments I was able to run it through eclipse on Linux and Windows2008, but I was not able to run it through eclipse on Windows 7 (32 bit). I am using SweetHome3D-3.7-src. Also I am not still not able to run the jar created through command line. Can you tell me how we can run it through command line. How do we pass the VM arguments on command line. I tried java -jar SweetHome3D -Djava.ext.dirs=lib:lib/linux/i386 but it is showing an error--- Exception in thread "main" java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:616) at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58) Caused by: java.lang.UnsatisfiedLinkError: no j3dcore-ogl in java.library.path at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1681) at java.lang.Runtime.loadLibrary0(Runtime.java:840) at java.lang.System.loadLibrary(System.java:1047) at javax.media.j3d.NativePipeline$1.run(NativePipeline.java:231) at java.security.AccessController.doPrivileged(Native Method) at javax.media.j3d.NativePipeline.loadLibrary(NativePipeline.java:200) at javax.media.j3d.NativePipeline.loadLibraries(NativePipeline.java:157) at javax.media.j3d.MasterControl.loadLibraries(MasterControl.java:987) at javax.media.j3d.VirtualUniverse.<clinit>(VirtualUniverse.java:299) at javax.media.j3d.GraphicsConfigTemplate3D.getBestConfiguration(GraphicsConfigTemplate3D.java:321) at java.awt.GraphicsDevice.getBestConfiguration(GraphicsDevice.java:175) at com.eteks.sweethome3d.j3d.Component3DManager.<init>(Component3DManager.java:65) at com.eteks.sweethome3d.j3d.Component3DManager.getInstance(Component3DManager.java:103) at com.eteks.sweethome3d.SweetHome3D.addComponent3DRenderingErrorObserver(SweetHome3D.java:506) at com.eteks.sweethome3d.SweetHome3D.init(SweetHome3D.java:398) at com.eteks.sweethome3d.SweetHome3D.main(SweetHome3D.java:298) ... 5 more Please if you can help me with this. |
| Posted by Puybaret at Mar 23, 2013, 8:21:11 AM |
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Re: Using Sweet Home 3D in Eclipse I tried I'm pretty sure this command can't run, because the -jar option must be followed by a Jar file and the -D option must be cited before the -jar option. java -jar SweetHome3D -Djava.ext.dirs=lib:lib/linux/i386 By the way, the README.TXT file states that you should set the directory in the the -Djava.ext.dirs option according to your system and its architecture, i.e. for Windows 7 32 bit, it should be -Djava.ext.dirs=lib/windows/i386;lib and not -Djava.ext.dirs=lib:lib/linux/i386. ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by Gforce85 at Mar 27, 2013, 1:40:31 PM |
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Re: Using Sweet Home 3D in Eclipse I have the same problem as the topic starter. I want to run this program from Eclipse ( under Windows 7 64 bit), and I have done what was in the "readme.text": [IMG]http://i47.tinypic.com/2ivi8g2.jpg[/IMG] But somehow I get the following error: Error: Could not find or load main class Djava.ext.dirs=lib.windows.i386;lib, What am I doing wrong? |
| Posted by Gforce85 at Mar 27, 2013, 1:43:48 PM |
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Re: Using Sweet Home 3D in Eclipse By the way how exactly do you edit posts? |
| Posted by Puybaret at Mar 27, 2013, 2:46:43 PM |
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Re: Using Sweet Home 3D in Eclipse Gforce85, you forgot the hyphen in front of the D letter. -D is really a basic common option of the JVM. ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by Gforce85 at Mar 27, 2013, 3:16:28 PM |
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Re: Using Sweet Home 3D in Eclipse Gforce85, you forgot the hyphen in front of the D letter. -D is really a basic common option of the JVM. Thank you!! I changed it but now I get this error when i try to run the project: Mar 27, 2013 2:21:36 PM javax.media.j3d.NativePipeline getSupportedOglVendor SEVERE: java.lang.UnsatisfiedLinkError: no j3dcore-ogl-chk in java.library.path Exception in thread "main" java.lang.UnsatisfiedLinkError: no j3dcore-d3d in java.library.path at java.lang.ClassLoader.loadLibrary(Unknown Source) at java.lang.Runtime.loadLibrary0(Unknown Source) at java.lang.System.loadLibrary(Unknown Source) at javax.media.j3d.NativePipeline$1.run(NativePipeline.java:231) at java.security.AccessController.doPrivileged(Native Method) at javax.media.j3d.NativePipeline.loadLibrary(NativePipeline.java:200) at javax.media.j3d.NativePipeline.loadLibraries(NativePipeline.java:157) at javax.media.j3d.MasterControl.loadLibraries(MasterControl.java:987) at javax.media.j3d.VirtualUniverse.<clinit>(VirtualUniverse.java:299) at javax.media.j3d.GraphicsConfigTemplate3D.getBestConfiguration(GraphicsConfigTemplate3D.java:321) at java.awt.GraphicsDevice.getBestConfiguration(Unknown Source) at com.eteks.sweethome3d.j3d.Component3DManager.<init>(Component3DManager.java:65) at com.eteks.sweethome3d.j3d.Component3DManager.getInstance(Component3DManager.java:103) at com.eteks.sweethome3d.SweetHome3D.addComponent3DRenderingErrorObserver(SweetHome3D.java:553) at com.eteks.sweethome3d.SweetHome3D.init(SweetHome3D.java:441) at com.eteks.sweethome3d.SweetHome3D.main(SweetHome3D.java:345) Exception in thread "AWT-EventQueue-0" java.lang.NoClassDefFoundError: Could not initialize class javax.media.j3d.VirtualUniverse at javax.media.j3d.GraphicsConfigTemplate3D.getBestConfiguration(GraphicsConfigTemplate3D.java:321) at java.awt.GraphicsDevice.getBestConfiguration(Unknown Source) at com.eteks.sweethome3d.j3d.Component3DManager.<init>(Component3DManager.java:65) at com.eteks.sweethome3d.j3d.Component3DManager.getInstance(Component3DManager.java:103) at com.eteks.sweethome3d.swing.HomeComponent3D.createComponent3D(HomeComponent3D.java:369) at com.eteks.sweethome3d.swing.HomeComponent3D.<init>(HomeComponent3D.java:289) at com.eteks.sweethome3d.swing.HomeComponent3D.<init>(HomeComponent3D.java:244) at com.eteks.sweethome3d.swing.SwingViewFactory.createView3D(SwingViewFactory.java:108) at com.eteks.sweethome3d.viewcontroller.HomeController3D.getView(HomeController3D.java:165) at com.eteks.sweethome3d.swing.HomePane.createActions(HomePane.java:327) at com.eteks.sweethome3d.swing.HomePane.<init>(HomePane.java:250) at com.eteks.sweethome3d.swing.SwingViewFactory.createHomeView(SwingViewFactory.java:122) at com.eteks.sweethome3d.viewcontroller.HomeController.getView(HomeController.java:330) at com.eteks.sweethome3d.HomeFramePane.<init>(HomeFramePane.java:92) at com.eteks.sweethome3d.HomeFrameController.getView(HomeFrameController.java:63) at com.eteks.sweethome3d.HomeFrameController.displayView(HomeFrameController.java:84) at com.eteks.sweethome3d.SweetHome3D$4.collectionChanged(SweetHome3D.java:401) at com.eteks.sweethome3d.model.CollectionChangeSupport.fireCollectionChanged(CollectionChangeSupport.ja va:77) at com.eteks.sweethome3d.model.HomeApplication.addHome(HomeApplication.java:76) at com.eteks.sweethome3d.SweetHome3D.showDefaultHomeFrame(SweetHome3D.java:740) at com.eteks.sweethome3d.SweetHome3D.start(SweetHome3D.java:725) at com.eteks.sweethome3d.SweetHome3D$3$1.run(SweetHome3D.java:374) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEventImpl(Unknown Source) at java.awt.EventQueue.access$200(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) I have also tried: -Djava.ext.dirs=lib/windows/x64;lib But this also doesn't work. |
| Posted by Puybaret at Mar 27, 2013, 5:27:32 PM |
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Re: Using Sweet Home 3D in Eclipse Try with the VM option: -Djava.library.path=lib/windows/i386---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by Gforce85 at Mar 27, 2013, 6:26:41 PM |
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Re: Using Sweet Home 3D in Eclipse Try with the VM option: -Djava.library.path=lib/windows/i386Thank you! I have tried this, but I get the same error as I mentioned above. |
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