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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: French window in alcove |
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| Print at Dec 18, 2025, 7:59:26 AM | View all posts in this thread on one page |
| Posted by bengillam at Dec 30, 2019, 6:36:27 PM |
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French window in alcove Hi All, I've been using SH3D on and off for a while and im trying to build up my house in sweet home 3d, we had a rough one before moving in but i would like to make one as accurate as possible for future home planning and decoration ideas etc. On our back wall we have a french window which is set into a little alcove or recess (https://imgur.com/a/NlaC6Hz) see picture linked for example. I'm not sure the best way to do this. I tried making the walls that jut out shorter but this resulted in glitches in how it drew probably because this was wrong. I then tried the guide using an invisible serving hatch, I end up having to make the whole back wall as thick as the depth of recess. I also seem to lose my floor texture which im not sure is right? https://imgur.com/a/7Pdhp7X https://imgur.com/a/s3p6qcO Am i missing a trick here? Any help would be appreciated. THanks |
| Posted by VeroniQ at Dec 30, 2019, 11:49:30 PM |
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Re: French window in alcove Did you try this tip ? Hope it will help. V |
| Posted by dorin at Dec 31, 2019, 7:01:30 AM |
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Re: French window in alcove In my apartment all the doors and windows are in such position. To solve this I modify PluginFurnitureCatalog.properties and add doorOrWindowWidthDepthDeformable#NN=false (where NN is the number of furniture). Also, for some of them, I need to modify depth#, doorOrWindowWallThickness#, doorOrWindowWallDistance# The result is something like this: ![]() ---------------------------------------- A computer program does what you tell it to do, not what you want it to do. Murphy's Law When all else fails, read the instructions. Murphy's Law If you don't like "AS IS", DIY. Dorin's law |
| Posted by Cannoloz at Dec 31, 2019, 6:46:51 PM |
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Re: French window in alcove Very nice tips, I did something close to the second for my windows but this is better. Thank's! |
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