Hi Hans
I did use a picture editor to adjust brightness and contrast, but the multiple shadowing made some areas very dark.
Anyway, I was able to get the result I wanted by not using a sky texture.
Thanks for the advice.
Vaughan [:)]
Search found 13 matches
- Tue May 11, 2010 10:36 am
- Forum: Sweet Home 3D bar
- Topic: Exterior modelling
- Replies: 6
- Views: 19761
- Tue May 11, 2010 7:14 am
- Forum: Sweet Home 3D bar
- Topic: Exterior modelling
- Replies: 6
- Views: 19761
Re: Exterior modelling
I was using the high setting and was using the photo utility - I was not ussing the latest reder utility.
The file size is quite large (trees etc are quite large 'furniture' items) and if I used the anvanced renering tool, the programme would quit or else the render programme would not create ...
The file size is quite large (trees etc are quite large 'furniture' items) and if I used the anvanced renering tool, the programme would quit or else the render programme would not create ...
- Tue May 11, 2010 5:22 am
- Forum: Sweet Home 3D bar
- Topic: Exterior modelling
- Replies: 6
- Views: 19761
Re: Exterior modelling
Hi Emmanuel
I tried the textures and then tried no sky texture at all.
SUCCESS! [B-)]
Setting the sky to a darker blue colour and not applying a sky texture gave me good illumination results. It also had the effect of eliminating multiple shadows that seem to be created from multiple light ...
I tried the textures and then tried no sky texture at all.
SUCCESS! [B-)]
Setting the sky to a darker blue colour and not applying a sky texture gave me good illumination results. It also had the effect of eliminating multiple shadows that seem to be created from multiple light ...
- Mon May 10, 2010 11:43 am
- Forum: Sweet Home 3D bar
- Topic: Exterior modelling
- Replies: 6
- Views: 19761
Exterior modelling
Hi developers
I am playing around with the software to generate exterior views of a building.
I have drawn the site plan and the buidling on the site and am populating the site plan with trees (in approximately the right places) and also using various 'rooms' with paving texture etc to replicate ...
I am playing around with the software to generate exterior views of a building.
I have drawn the site plan and the buidling on the site and am populating the site plan with trees (in approximately the right places) and also using various 'rooms' with paving texture etc to replicate ...
- Mon May 10, 2010 11:32 am
- Forum: 3D models and textures
- Topic: Window shapes
- Replies: 9
- Views: 16947
Re: Window shapes
By the way, in the kitchen model above, I used a box with th marble texture form the library afor the benches.
The main room also has a sloping cathedral ceiling and it was trying to get lights on the sloped celing that led me to this forum! There is another thread I started on the forum involving ...
The main room also has a sloping cathedral ceiling and it was trying to get lights on the sloped celing that led me to this forum! There is another thread I started on the forum involving ...
- Mon May 10, 2010 11:23 am
- Forum: 3D models and textures
- Topic: Window shapes
- Replies: 9
- Views: 16947
Re: Window shapes
I have also been experimenting with resizing cabinets etc to create a kitchen layout.
This has already led to my wife changing her mind on some design points!! In the picture below, I used a mirror as the glass splash-back and changed to texture to a water droplet that I downloaded.
This has already led to my wife changing her mind on some design points!! In the picture below, I used a mirror as the glass splash-back and changed to texture to a water droplet that I downloaded.
- Mon May 10, 2010 11:19 am
- Forum: 3D models and textures
- Topic: Window shapes
- Replies: 9
- Views: 16947
Re: Window shapes
And here is the view from the other end of the room.
- Mon May 10, 2010 11:13 am
- Forum: 3D models and textures
- Topic: Window shapes
- Replies: 9
- Views: 16947
Re: Window shapes
For those interested...!! Here are some more internal pics:
- Mon May 10, 2010 11:08 am
- Forum: 3D models and textures
- Topic: Window shapes
- Replies: 9
- Views: 16947
Re: Window shapes
Thanks Hans,
I managed to get a visualisation by using box and triangle shapes coloured black to represent the windows.
I have been working on modelling the interior of the main living area in my house (where a large wall is soon to be removed). The results of the Sweet Homes product have been ...
I managed to get a visualisation by using box and triangle shapes coloured black to represent the windows.
I have been working on modelling the interior of the main living area in my house (where a large wall is soon to be removed). The results of the Sweet Homes product have been ...
- Mon May 10, 2010 3:40 am
- Forum: 3D models and textures
- Topic: Window shapes
- Replies: 9
- Views: 16947
Window shapes
Hello all
Is it possible to have windows that are triangular or rhombus shaped?
Or how easy (or not!) is it to attach window properties / texture (transperency etc) to a box or triange shape to simulate an odd shaped window.
Presntly I have attached a mirror texture to represent a triangular ...
Is it possible to have windows that are triangular or rhombus shaped?
Or how easy (or not!) is it to attach window properties / texture (transperency etc) to a box or triange shape to simulate an odd shaped window.
Presntly I have attached a mirror texture to represent a triangular ...