Search found 13 matches

by vaughan
Tue May 11, 2010 10:36 am
Forum: Sweet Home 3D bar
Topic: Exterior modelling
Replies: 6
Views: 19761

Re: Exterior modelling

Hi Hans

I did use a picture editor to adjust brightness and contrast, but the multiple shadowing made some areas very dark.

Anyway, I was able to get the result I wanted by not using a sky texture.

Thanks for the advice.

Vaughan [:)]
by vaughan
Tue May 11, 2010 7:14 am
Forum: Sweet Home 3D bar
Topic: Exterior modelling
Replies: 6
Views: 19761

Re: Exterior modelling

I was using the high setting and was using the photo utility - I was not ussing the latest reder utility.

The file size is quite large (trees etc are quite large 'furniture' items) and if I used the anvanced renering tool, the programme would quit or else the render programme would not create ...
by vaughan
Tue May 11, 2010 5:22 am
Forum: Sweet Home 3D bar
Topic: Exterior modelling
Replies: 6
Views: 19761

Re: Exterior modelling

Hi Emmanuel

I tried the textures and then tried no sky texture at all.

SUCCESS! [B-)]

Setting the sky to a darker blue colour and not applying a sky texture gave me good illumination results. It also had the effect of eliminating multiple shadows that seem to be created from multiple light ...
by vaughan
Mon May 10, 2010 11:43 am
Forum: Sweet Home 3D bar
Topic: Exterior modelling
Replies: 6
Views: 19761

Exterior modelling

Hi developers

I am playing around with the software to generate exterior views of a building.

I have drawn the site plan and the buidling on the site and am populating the site plan with trees (in approximately the right places) and also using various 'rooms' with paving texture etc to replicate ...
by vaughan
Mon May 10, 2010 11:32 am
Forum: 3D models and textures
Topic: Window shapes
Replies: 9
Views: 16947

Re: Window shapes

By the way, in the kitchen model above, I used a box with th marble texture form the library afor the benches.

The main room also has a sloping cathedral ceiling and it was trying to get lights on the sloped celing that led me to this forum! There is another thread I started on the forum involving ...
by vaughan
Mon May 10, 2010 11:23 am
Forum: 3D models and textures
Topic: Window shapes
Replies: 9
Views: 16947

Re: Window shapes

I have also been experimenting with resizing cabinets etc to create a kitchen layout.

This has already led to my wife changing her mind on some design points!! In the picture below, I used a mirror as the glass splash-back and changed to texture to a water droplet that I downloaded.
by vaughan
Mon May 10, 2010 11:19 am
Forum: 3D models and textures
Topic: Window shapes
Replies: 9
Views: 16947

Re: Window shapes

And here is the view from the other end of the room.
by vaughan
Mon May 10, 2010 11:13 am
Forum: 3D models and textures
Topic: Window shapes
Replies: 9
Views: 16947

Re: Window shapes

For those interested...!! Here are some more internal pics:
by vaughan
Mon May 10, 2010 11:08 am
Forum: 3D models and textures
Topic: Window shapes
Replies: 9
Views: 16947

Re: Window shapes

Thanks Hans,

I managed to get a visualisation by using box and triangle shapes coloured black to represent the windows.

I have been working on modelling the interior of the main living area in my house (where a large wall is soon to be removed). The results of the Sweet Homes product have been ...
by vaughan
Mon May 10, 2010 3:40 am
Forum: 3D models and textures
Topic: Window shapes
Replies: 9
Views: 16947

Window shapes

Hello all

Is it possible to have windows that are triangular or rhombus shaped?

Or how easy (or not!) is it to attach window properties / texture (transperency etc) to a box or triange shape to simulate an odd shaped window.

Presntly I have attached a mirror texture to represent a triangular ...