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Re: In a hole in the ground there lived a hobbit...
[size=5]A moonlit night on Pong Island [/size]
[size=2]– two exterior snapshots that could not ...
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Sep 7, 2018, 2:34:15 PM by
Ceciliabr
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Re: Azure Home
Beautiful renderings!
You are creating very nice moods.
___
You could try scaling down the ...
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Sep 7, 2018, 4:46:56 PM by
Ceciliabr
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Re: Azure Home
[quote]@cec As an amateur navigator, I object! I have met women who wanted the Earth to move, but a ...
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Sep 7, 2018, 11:39:16 PM by
Ceciliabr
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Re: Light & textures - rendering examples of this and that.
[quote]Are you sure you don't mean a little bit less?[/quote] I'm pretty sure, but I have ...
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Sep 8, 2018, 12:01:14 AM by
Ceciliabr
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Re: Azure Home
@okh
[i]If a man's mind becomes pure, his surroundings will also become pure. ...
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Sep 9, 2018, 2:18:48 PM by
Ceciliabr
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Re: In a hole in the ground there lived a hobbit...
[quote]Nice house Cec but I think the owner of the house put way too many garden lights.[/quote]
...
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Sep 9, 2018, 2:49:13 PM by
Ceciliabr
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Re: Azure Home
[quote]Cheating is not an option if I want to know when and how sun enters the living room.[/quote] ...
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Sep 9, 2018, 5:07:39 PM by
Ceciliabr
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Re: In a hole in the ground there lived a hobbit...
[quote]not sure about the permanent base for the plants[/quote] Neither am I.
I'm trying to ...
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Sep 10, 2018, 10:39:39 AM by
Ceciliabr
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Re: Light & textures - rendering examples of this and that.
[quote]it looks like it might actually be equation of time(?)[/quote]
Probably.
The images were ...
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Sep 11, 2018, 9:20:59 AM by
Ceciliabr
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Re: Light & textures - rendering examples of this and that.
@okh
[quote]Anyone coming across this thread and reading about the sky texture alignment, should ...
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Sep 14, 2018, 6:36:18 PM by
Ceciliabr
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Re: In a hole in the ground there lived a hobbit...
[size=5]As we go on...[/size]
... whether one enters the villa by the main entrance – comes up ...
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Sep 16, 2018, 12:37:03 AM by
Ceciliabr
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Re: Light & textures - rendering examples of this and that.
[quote]even if the image transforms well, it somehow gets so blurred that it is totally ...
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Sep 16, 2018, 1:04:23 AM by
Ceciliabr
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Re: Light & textures - rendering examples of this and that.
[quote]Cannot remember how intimate you are with .svg,[/quote] Not at all intimate I'm afraid ...
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Sep 16, 2018, 7:19:05 PM by
Ceciliabr
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Re: Light & textures - rendering examples of this and that.
[quote]With 6.0 beta and limited access to memory, 7200×1880 maxed out[/quote] Yes, that's the ...
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Sep 17, 2018, 5:17:03 PM by
Ceciliabr
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Re: Light & textures - rendering examples of this and that.
[quote] minitest_embed.svg < 50 KB, initial resolution 1200×300 px, but can scale to anything ...
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Sep 19, 2018, 9:22:34 AM by
Ceciliabr
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Re: In a hole in the ground there lived a hobbit...
@ rontant
[quote]I would expect seeing something like exposed fluorescent lights on the ceiling, ...
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Sep 19, 2018, 9:38:20 AM by
Ceciliabr
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Re: In a hole in the ground there lived a hobbit...
@Mike53
Thank you!
[quote]hopefully more to come.[/quote]
Yes, the story goes on and will ...
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Sep 19, 2018, 9:45:45 AM by
Ceciliabr
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Re: New Build.
Very nice!
Perfect renders.
cec
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Sep 23, 2018, 1:47:23 PM by
Ceciliabr
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Re: In a hole in the ground there lived a hobbit...
[size=5]Thirty one years earlier[/size]
on the evening of January 2nd, nineteen eighty seven, Mr. ...
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Sep 26, 2018, 2:01:48 AM by
Ceciliabr
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Re: Light & textures - rendering examples of this and that.
[img]http://ceciliabr.com/Light/Panels/PT3[/img]
[font=arial][size=3]Enkonyito's ...
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Oct 3, 2018, 5:27:27 AM by
Ceciliabr
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