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Re: What am I doing wrong?
... well, in a hurry: "which even my 12-core Mac Pro was UNable to process(of course)"
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Features use and tips |
Jan 25, 2016, 4:32:41 PM by
Ceciliabr
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Re: What am I doing wrong?
Thank you!
Enhver fantasi er baseret i virkeligheden. Mennesket kan ikke konstruere noget, der ...
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Features use and tips |
Jan 25, 2016, 6:24:15 PM by
Ceciliabr
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Re: What am I doing wrong?
Sure, I will.
Cec
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Features use and tips |
Jan 29, 2016, 2:41:19 PM by
Ceciliabr
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Field of view vs. focal length.
"When all else fails – read the manual".
Yes, I know, and I have, but I still ...
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Features use and tips |
Feb 3, 2016, 11:14:43 AM by
Ceciliabr
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Re: Field of view vs. focal length.
Yes!
Thanks, exactly what I was looking for.
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Features use and tips |
Feb 4, 2016, 10:04:07 AM by
Ceciliabr
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File and settings for expanding memory - anyone know how?
Sorry for asking this question, but I'm out of options after searching for hours:
How do I ...
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Features use and tips |
Feb 12, 2016, 11:07:44 AM by
Ceciliabr
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Re: File and settings for expanding memory - anyone know how?
Thanks a million :)
You know how much memory can be used?
Cec
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Features use and tips |
Feb 12, 2016, 11:23:45 AM by
Ceciliabr
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Re: File and settings for expanding memory - anyone know how?
My report:
The project was teaching my new neighbor SH3D. He has just bought the house next to ...
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Features use and tips |
Feb 15, 2016, 10:09:55 AM by
Ceciliabr
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Re: File and settings for expanding memory - anyone know how?
Yepp! We left the memory config at 16G ( like i have on my own machine), and kept the prosecco ( ...
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Features use and tips |
Feb 15, 2016, 11:47:44 AM by
Ceciliabr
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Plist editor for Mac (FYI)
This, I think, solves the memory problem with the App-store version of SH3D:
...
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Features use and tips |
Feb 15, 2016, 8:47:32 PM by
Ceciliabr
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Re: What am I doing wrong?
Hi,
I make most of my models from scratch.
The downlights are real simple, tree elements: An ...
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Features use and tips |
Feb 17, 2016, 4:31:45 PM by
Ceciliabr
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Re: What am I doing wrong?
In case U need it:
http://ceciliabr.com/UC/Cylinder open.mtl
http://ceciliabr.com/UC/Cylinder ...
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Features use and tips |
Feb 17, 2016, 4:50:36 PM by
Ceciliabr
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Re: What am I doing wrong?
Opp! Broken link
n case U need it:
http://ceciliabr.com/UC/Cylinder_open.mtl
...
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Features use and tips |
Feb 17, 2016, 4:51:43 PM by
Ceciliabr
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Re: high quality pictures at night - outside
Hello Bart,
I really need to see your project to be able to comment on this, so instead I will ...
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Features use and tips |
Feb 23, 2016, 4:10:51 PM by
Ceciliabr
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Re: high quality pictures at night - outside
No, you can't edit your own post.
You should organize your light sources in different ...
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Features use and tips |
Feb 25, 2016, 2:12:25 PM by
Ceciliabr
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Re: high quality pictures at night - outside
BTW, regarding depth of field, I think it's when the camera is behaving like a real camera ...
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Features use and tips |
Feb 25, 2016, 2:32:09 PM by
Ceciliabr
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Re: high quality pictures at night - outside
I have made a couple of renderings to illustrate the Depth of Field - options.
The distance is ...
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Features use and tips |
Feb 25, 2016, 6:44:44 PM by
Ceciliabr
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Re: high quality pictures at night - outside
@okh
You are right. Using separate levels is a time-saver and a cure for o lot of frustrations.
...
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Features use and tips |
Feb 25, 2016, 7:02:15 PM by
Ceciliabr
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Re: high quality pictures at night - outside
Avoid large models?
How can I avoid large models with terrains that covers more than one square ...
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Features use and tips |
Feb 26, 2016, 3:38:54 PM by
Ceciliabr
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Re: high quality pictures at night - outside
@okh
I have found a work-around for the problem with Cmd-x taking forever:
Reduce the size of ...
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Features use and tips |
Feb 26, 2016, 6:43:32 PM by
Ceciliabr
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