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Re: Plugins manager
Hello YGYL, and thank you for your contribution
I have added the translation to the latest ...
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Developers |
Feb 12, 2022, 12:02:09 PM by
Daniels118
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Re: Generate roof plugin
Hi Dorin,
you're doing a great work with this plugin. About the polyskel algorithm, there is ...
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Developers |
Feb 15, 2022, 6:38:23 AM by
Daniels118
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Re: Generate roof plugin
If you feel the campskeleton API suits your needs I could try to pack all required classes in a ...
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Developers |
Feb 15, 2022, 12:13:22 PM by
Daniels118
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Re: Generate roof plugin
Hi Dorin,
I think editing a roof after it has been placed could be a plus value. A possible way to ...
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Developers |
Feb 17, 2022, 4:58:32 PM by
Daniels118
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Java compliance level
This question is mainly directed to Puybaret.
The ...
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Developers |
Feb 17, 2022, 5:21:53 PM by
Daniels118
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Re: Generate roof plugin
Hi dorin. The bad news is the campskeleton library requires the Java compliance level 8. The good ...
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Developers |
Feb 17, 2022, 8:09:46 PM by
Daniels118
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Re: Generate roof plugin
@dorin
[quote]this version is the stable one which don't allow negative value for ...
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Developers |
Feb 18, 2022, 11:33:30 AM by
Daniels118
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Re: Generate roof plugin
@Dorin
You're fair, nonetheless you made a GREAT work. I've seen "programmers" ...
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Developers |
Mar 13, 2022, 1:08:02 AM by
Daniels118
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Re: Plugins manager
The plugin manager is finally ready!
I'm still populating the database, so not all plugins ...
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Developers |
Mar 14, 2022, 9:16:24 PM by
Daniels118
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Re: Generate roof plugin
@Dorin
[b]About the the point 2[/b]
To make everything easier you could consider to separate the ...
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Developers |
Mar 16, 2022, 3:04:14 PM by
Daniels118
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Re: Plugins manager
I've finished to populate the database, now all plugins can be found within the plugin manager.
...
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Developers |
Mar 16, 2022, 5:33:07 PM by
Daniels118
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Re: Plugins manager
Thank you for your feedback, here some observations:
1) ok, I will add it in the next release;
...
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Developers |
Mar 17, 2022, 3:57:31 PM by
Daniels118
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Re: Plugins manager
[quote]combine several objects and put them in the material library bar. And can be saved to the ...
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Developers |
Mar 18, 2022, 9:56:34 AM by
Daniels118
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Re: Plugins manager
Ok, I did misunderstand what you did mean, I was focused on the SH3F file.
This feature sounds ...
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Developers |
Mar 18, 2022, 1:37:39 PM by
Daniels118
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Re: Plugins manager
New version released!
Changelog:[list][*]Added i18n support for about tab
[*]Fixed opening ...
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Developers |
Mar 21, 2022, 5:25:01 PM by
Daniels118
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Re: Plugins manager
Hi Dorin,
[quote]it make update only one at a time not multiple which mean You need to restart ...
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Developers |
Mar 22, 2022, 12:57:42 PM by
Daniels118
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Re: Plugins manager
I've sent a private message to Michel MBEM to ask him if he wishes to upgrade his plugin or he ...
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Developers |
Mar 23, 2022, 8:46:35 AM by
Daniels118
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Re: PluginDevToolkit: the dynamic plugin loader for developers
The toolkit has been updated to version 1.1, the download links stay the same.
...
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Developers |
Mar 23, 2022, 12:21:26 PM by
Daniels118
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Re: Part of an obj invisible
If you are generating the roof using the Roof generator plugin, you can achieve this result with a ...
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Developers |
Mar 27, 2022, 8:25:58 AM by
Daniels118
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Re: Plugins manager
[b]Version 1.2 released![/b]
Changelog:[list][*]Implemented warning when installing beta ...
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Developers |
Apr 1, 2022, 2:20:24 PM by
Daniels118
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