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Re: Furniture Library Editor released
That explains why importing "Staircase 400 U.obj", "Staircase 400 L.obj", and ...
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New versions |
Sep 18, 2022, 5:15:13 PM by
Keet
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Re: Terrain Generator plug-in
Just must have a room selected to enable the Terrain Generator. Read the information in this ...
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New versions |
Oct 15, 2022, 7:01:15 PM by
Keet
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Re: Staircase generator plug-in
[quote]As texture coordinates are also generated with a little random offset for each tread and ...
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New versions |
Dec 13, 2022, 1:15:35 PM by
Keet
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Re: Staircase generator plug-in
[quote]I hesitated to use some different material names for each part of the handrails and ...
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New versions |
Dec 14, 2022, 12:46:26 PM by
Keet
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Re: Staircase generator plug-in
[quote]And while I'm thinking of things it would be cool if the settings for the stair are ...
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Dec 14, 2022, 4:40:20 PM by
Keet
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Re: Staircase generator plug-in
[quote]About storing the staircase data to make it editable, I'm not really found of this at ...
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New versions |
Dec 15, 2022, 9:05:29 PM by
Keet
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Re: Terrain Generator plug-in
[quote]Hello,
Trying to run the Terrain Generator under windows 11 and it keeps crashing.
The ...
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New versions |
Feb 18, 2023, 12:34:16 PM by
Keet
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Re: Terrain Generator plug-in
To add to my previous post:
After you have generated a set of rooms just delete the generated ...
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New versions |
Feb 18, 2023, 12:38:58 PM by
Keet
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Re: Staircase generator plug-in
The staircase generator sets the system PC user as the creator of the generator staircase. This is ...
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New versions |
Mar 11, 2023, 7:31:08 PM by
Keet
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Re: Staircase generator plug-in
Daniels118 found the source of the problem:
[code]HomePieceOfFurniture roofPiece = new ...
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Mar 12, 2023, 11:26:40 AM by
Keet
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Re: Staircase generator plug-in
[quote]I consider that when you want to share a model, you prefer to have some kind of credit.
If ...
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New versions |
Mar 13, 2023, 8:10:15 AM by
Keet
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Re: Staircase generator plug-in
[quote]As some other plug-ins may use this way of doing and you don’t want it, you could try to ...
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New versions |
Mar 13, 2023, 6:09:29 PM by
Keet
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Re: Sweet Home 3D 6.0
(Posting in this thread because it's where the deformations were introduced.)
The mannequin ...
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New versions |
Jun 15, 2023, 3:22:24 PM by
Keet
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Re: Sweet Home 3D 6.0
Thank you. Some heavy experimentation to look forward to
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Jun 17, 2023, 3:48:59 PM by
Keet
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Re: Sweet Home 3D 6.0
Just curious: why is it "arm_on_ball" and not "on_ball" like ...
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New versions |
Jun 17, 2023, 3:50:43 PM by
Keet
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Re: Furniture Library Editor released
Interesting feature for those who use the latest version with the added description field: You can ...
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New versions |
Aug 4, 2023, 10:44:45 AM by
Keet
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Re: Sweet Home 3D 7.2
A lot of very interesting additions! After a quick read I can scratch at least two items from my ...
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New versions |
Aug 8, 2023, 8:48:56 PM by
Keet
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Re: Furniture Library Editor released
Great! A first test shows everything working fine.
This will make fine-tuning specific values so ...
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New versions |
Aug 9, 2023, 3:42:13 PM by
Keet
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Re: Furniture Library Editor released
[quote]As far as I'm concerned, I would like to be able to add a unmodifiable property because ...
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New versions |
Aug 12, 2023, 7:46:57 AM by
Keet
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Re: Furniture Library Editor released
Good point Hans.
I have learned to set the material properties before the last export because of ...
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New versions |
Aug 12, 2023, 1:01:10 PM by
Keet
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