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Re: Sweet Home 3D 7.2
[quote]- When you import a 3D model, its default category is now User (or its translation in other ...
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New versions |
Aug 12, 2023, 7:32:57 PM by
Keet
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Re: Furniture Library Editor released
[quote]- If present, the trailing digit of an imported model file isn't removed anymore (the ...
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New versions |
Aug 15, 2023, 4:52:21 PM by
Keet
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Re: Furniture Library Editor released
Version 2.0 beta6 bug:
When I add a new object and I check the 'Door or Window' checkbox ...
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New versions |
Aug 18, 2023, 9:08:03 AM by
Keet
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Re: Furniture Library Editor released
Thank you for the fast fix!
It's so much easier to fine-tune the extra properties in the ...
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New versions |
Aug 18, 2023, 11:03:53 AM by
Keet
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Re: Sweet Home 3D 7.2
[quote]Wouldn't the changes to dimension lines (elevation) also not make it easy to create 3 ...
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New versions |
Aug 20, 2023, 8:16:11 PM by
Keet
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Re: Furniture Library Editor released
[quote]It was published somewhere in the past.[/quote] Check this post and the image in the post ...
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New versions |
Aug 24, 2023, 8:08:59 AM by
Keet
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Re: Terrain Generator plug-in
It's outside of the capabilities of Sweet Home 3D and I'm investigating the possibilities ...
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New versions |
Aug 24, 2023, 1:30:00 PM by
Keet
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Re: Terrain Generator plug-in
[quote]It allows to export to OBJ format, but SH3D fails to open it, maybe it's just matter of ...
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New versions |
Aug 24, 2023, 2:27:07 PM by
Keet
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Re: Terrain Generator plug-in
Concerning a terrain created with touchterrain:
Sweet Home 3D doesn't allow a size beyond ...
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New versions |
Aug 24, 2023, 3:30:15 PM by
Keet
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Re: Furniture Library Editor released
[quote]Sometime is useful for other furniture with doors to see if you could open.[/quote] YES! I ...
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New versions |
Aug 25, 2023, 8:17:05 AM by
Keet
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Re: Sweet Home 3D 7.2
I think what dorin wants to express is that an object doesn't remain in it's (vertical/Z) ...
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New versions |
Sep 5, 2023, 8:05:15 AM by
Keet
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Re: Sweet Home 3D 7.2
[quote]Dorin, I was able to reproduce the issue you reported on double-hung windows but I don't ...
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New versions |
Sep 13, 2023, 11:07:23 AM by
Keet
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Re: Sweet Home 3D 7.2
[quote]new elevation = old elevation - (new High - old High)/2[/quote] If it were only that simple ...
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New versions |
Sep 13, 2023, 12:58:47 PM by
Keet
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Re: Sweet Home 3D 7.2
There's a nice [url=https://sweethome3d.com/translationGuide.jsp]Translation Guide[/url] that ...
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New versions |
Sep 14, 2023, 12:03:13 PM by
Keet
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Re: Sweet Home 3D 7.2
[quote]A possibly workaround could be to have a specific prefix for fixed part (only one) on every ...
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New versions |
Sep 20, 2023, 6:18:42 PM by
Keet
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Re: Sweet Home 3D 7.2
[quote]Here's the last beta of Sweet Home 3D 7.2 (I hope):[/quote]I'm going to try it. The ...
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New versions |
Sep 20, 2023, 6:20:07 PM by
Keet
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Re: Sweet Home 3D 7.2
Great, I was already using the Description field to show the originating library (in bold) in the ...
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New versions |
Sep 26, 2023, 8:39:30 AM by
Keet
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Re: Sweet Home 3D 7.2
Yes, the [i]Description[/i] field was already available in 7.1., I've been using it since it ...
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New versions |
Sep 28, 2023, 7:52:23 AM by
Keet
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Re: Sweet Home 3D 7.2
Wouldn't the best way to sort levels be elevation+levelname? That would sort the levels from ...
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New versions |
Oct 30, 2023, 12:52:07 PM by
Keet
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Re: Sweet Home 3D 7.2
Great! Thank you.
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New versions |
Nov 6, 2023, 12:48:47 PM by
Keet
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