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Posts: 35   Pages: 2   [ 1 2 | Next Page ]
Post Forum Post Date
32/64 bit
Just checking... I downloaded the windows 6.2 installer and selected 64 bit in the installation ...
Installation Aug 16, 2019, 8:42:42 AM
by Llewelyn
chandelier
while browsing around 3d models a few days ago I saw a nice chandelier, but at the time I ...
3D models and textures Mar 31, 2013, 9:52:01 PM
by Llewelyn
Re: chandelier
Yes, but the sketchup stuff put me off :). I guess I can convert them, at that.
3D models and textures Apr 1, 2013, 7:11:22 PM
by Llewelyn
bad rendering
I noticed this in the 3D view. Part of the floor pattern from the level above shows through the ...
3D problems Mar 29, 2013, 10:52:31 AM
by Llewelyn
Re: bad rendering
The room was not defined twice, I just checked. levels are 96" with 12" floor, set ...
3D problems Mar 30, 2013, 8:04:36 AM
by Llewelyn
Re: bad rendering
I do have it, I'll send it.
3D problems Mar 31, 2013, 5:02:24 PM
by Llewelyn
more of a bug
but I'm not registered to create a bug ticket. Using the auto-create room function, where ...
3D problems Mar 31, 2013, 5:17:43 PM
by Llewelyn
Re: more of a bug
yes I can work around it. Another way is to place a wall temporarily connecting the other walls, ...
3D problems Apr 1, 2013, 7:09:55 PM
by Llewelyn
Re: Unable to extend floor texture onto threshold area of room connecting to adjacent room.
I've noticed a couple of things in this respect. Mostly, the auto-room-create goes half-way ...
3D problems Apr 4, 2013, 10:05:17 AM
by Llewelyn
Re: Unable to extend floor texture onto threshold area of room connecting to adjacent room.
It's not the mirror aspect, just tried it. One other possibility occurred, if the door is ...
3D problems Apr 4, 2013, 10:19:00 AM
by Llewelyn
Re: Unable to extend floor texture onto threshold area of room connecting to adjacent room.
well on my project I'm using the same door in all places, and sometimes it works correctly, ...
3D problems Apr 4, 2013, 2:13:26 PM
by Llewelyn
Re: Unable to extend floor texture onto threshold area of room connecting to adjacent room.
Here's a test of one aspect: 2 simple rooms created by drawing the walls, placed 2 identical ...
3D problems Apr 4, 2013, 2:37:32 PM
by Llewelyn
Re: Unable to extend floor texture onto threshold area of room connecting to adjacent room.
using that same door, the same thing happened with a single wall at the north side. However, ...
3D problems Apr 4, 2013, 2:45:09 PM
by Llewelyn
rendering best-quality photos.
I had to abandon one of these on an admittedly quite large model, it looked like it would take all ...
3D problems Apr 5, 2013, 9:01:31 AM
by Llewelyn
Re: rendering best-quality photos.
no, I didn't. Thanks for the tip, I'll try that.
3D problems Apr 5, 2013, 10:22:42 AM
by Llewelyn
Re: rendering best-quality photos.
Does the .ini file just contain that -Xmx1024m (or other amount), nothing else? After being ...
3D problems Apr 5, 2013, 10:59:52 AM
by Llewelyn
Re: rendering best-quality photos.
yeah I saw that typo just now... Just went off getting latest java, in case it was an old one. ...
3D problems Apr 5, 2013, 11:45:24 AM
by Llewelyn
Re: rendering best-quality photos.
I also found this http://www.wikihow.com/Increase-Java-Memory-in-Windows-7 while searching for ...
3D problems Apr 5, 2013, 12:06:32 PM
by Llewelyn
Re: rendering best-quality photos.
ah ok. I'll put it back and see what happens. Been looking into things like PAE but although ...
3D problems Apr 5, 2013, 5:44:42 PM
by Llewelyn
Re: rendering best-quality photos.
Everything so far has exactly the same result, none at all, that is. Task manager still reports ...
3D problems Apr 5, 2013, 5:56:33 PM
by Llewelyn
Posts: 35   Pages: 2   [ 1 2 | Next Page ]

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