Index  | Recent Threads  | List Attachments  | Search
 Welcome Guest  |  Register  |  Login
Login Name  Password
 

Sweet Home 3D Forum



Please enter below information to search:
Text to search
By Login Name
Scope in the post
In Category/Forum
By date
By attachment And has at least     Attachments
Sort by
Result per page

Posts: 9419   Pages: 471   [ Previous Page | 48 49 50 51 52 53 54 55 56 57 | Next Page ]
Post Forum Post Date
Re: Modifying an SH3D project through eclipse
Sorry, I forgot that [url=http://www.sweethome3d.com/support/forum/viewthread_thread,2506]your ...
Developers Aug 13, 2011, 12:48:58 PM
by Puybaret
Re: How to run a new class in SH3D source
Sorry, but with no source code, it's just impossible to help you!!! sad
Developers Aug 19, 2011, 8:18:39 PM
by Puybaret
Re: HomeTexture
As you're "not very familiar with Java", you should probably rather learn the ...
Developers Aug 19, 2011, 8:25:45 PM
by Puybaret
Re: HomeTexture
You shouldn't handle textures with strings but directly with some [i]TextureImage[/i], ...
Developers Aug 20, 2011, 11:44:42 PM
by Puybaret
Re: How to run a new class in SH3D source
Ok, I think I understood what you want to do now. If you want to display a home built by program ...
Developers Aug 21, 2011, 10:44:35 AM
by Puybaret
Re: How to run a new class in SH3D source
You shouldn't call [i]blender.createHome();[/i] directly and your [i]createHome[/i] method ...
Developers Aug 21, 2011, 6:10:04 PM
by Puybaret
Re: How to run a new class in SH3D source
I'm sure about the piece of code I gave you. Learn how to run Eclipse debugger, it will help ...
Developers Aug 22, 2011, 8:18:47 AM
by Puybaret
Re: How to run a new class in SH3D source
Great you were able to find your problem! smile
Developers Aug 22, 2011, 5:32:13 PM
by Puybaret
Re: Background Image from command line
Welcome to Sweet Home 3D developer world. smile [quote]How could I autoload this plugin ...
Developers Aug 31, 2011, 7:35:11 AM
by Puybaret
Re: Background Image from command line
Great you succeeded! I fixed the code format otherwise it was unreadable.
Developers Aug 31, 2011, 9:39:32 PM
by Puybaret
Re: New Plugin!
What kind of plugin do you want to program? If you look for ideas, a plugin able to display a ...
Developers Sep 2, 2011, 3:18:42 PM
by Puybaret
Re: Access the PlanController
I know it could be useful. It would let the plug-in access the views too. If it's not ...
Developers Sep 12, 2011, 8:45:07 PM
by Puybaret
Re: Running Jar File in Mac
[quote]I use this command in terminal java -jar Blender.jar -Djava.ext.dirs=lib:lib/macosx[/quote] ...
Developers Sep 14, 2011, 7:44:21 AM
by Puybaret
Re: Running Jar File in Mac
[quote]I tried to run the SweetHome3D-3.3.jar file and it runs perfectly from command line using ...
Developers Sep 14, 2011, 12:06:17 PM
by Puybaret
Re: Running Jar File in Mac
There's no reason your Jar executable shouldn't work, If you try to build it the same way I ...
Developers Sep 15, 2011, 8:19:21 AM
by Puybaret
Re: Creating new furniture
Isn't [url=http://www.sweethome3d.com/support/forum/viewthread_thread,2582]this thread[/url] ...
Developers Sep 19, 2011, 6:07:47 PM
by Puybaret
Re: Creating new furniture
Fortunately, Sweet Home 3D isn't written in C, in case there would be OBJ files with two ...
Developers Sep 19, 2011, 7:31:43 PM
by Puybaret
Re: New Plugin!
The cutting list idea came from ...
Developers Sep 21, 2011, 7:00:23 AM
by Puybaret
Re: Reading and Saving homes on my web server using SweetHome3DApplet
Welcome to Sweet Home 3D developers community. I hope you'll give us a chance to try your ...
Developers Sep 23, 2011, 10:23:31 AM
by Puybaret
Re: Plugin - Creating Objects with other Properties
Sorry if my answer comes late, but for your information, in version 3.4, furniture instantiation ...
Developers Oct 1, 2011, 12:40:03 AM
by Puybaret
Posts: 9419   Pages: 471   [ Previous Page | 48 49 50 51 52 53 54 55 56 57 | Next Page ]

  Get Sweet Home 3D at SourceForge.net. Fast, secure and Free Open Source software downloads  
© Copyright 2024 Space Mushrooms - All rights reserved