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Re: Some questions mainly about camera
[quote]1) In the ObserverCamera class what is the depth returned by getDepth?[/quote]It's the ...
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May 29, 2013, 1:39:26 PM by
Puybaret
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Re: Some questions mainly about camera
[quote]In that case I'm still not sure about what depth means here. Is it the level of the ...
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Developers |
May 29, 2013, 9:07:39 PM by
Puybaret
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Re: Some questions mainly about camera
Please look at the comments in the source code of [i]ObserverCamera[/i] class for explanations. As ...
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Developers |
May 30, 2013, 12:04:11 AM by
Puybaret
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Re: Some questions mainly about camera
Yes you're right except that the height of the camera isn't used in the 3D view. It's ...
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Developers |
May 30, 2013, 8:10:14 AM by
Puybaret
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Re: Existing menus localization
Did you have a look at the section about localization at the end of the ...
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Developers |
May 31, 2013, 10:31:51 AM by
Puybaret
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Re: Existing menus localization
You can retrieve the resource with getLocalizedString method found in user preferences too:
...
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Developers |
May 31, 2013, 1:46:45 PM by
Puybaret
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Re: Missing texture coordinates in MTL file lead to blurry textures?
Is your OBJ/MTL model correctly rendered when you reimport it in Sweet Home 3D or in another 3D ...
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Developers |
Jun 12, 2013, 9:56:44 AM by
Puybaret
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Re: Missing texture coordinates in MTL file lead to blurry textures?
[quote]I was not able to find a menu option to import an obj-file into SH3D.[/quote]Drag and drop ...
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Developers |
Jun 12, 2013, 11:27:47 AM by
Puybaret
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Re: Existing menus localization
Listen to [i]UserPreferences.Property.LANGUAGE[/i] property changes, and be sure to use in the ...
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Developers |
Jun 14, 2013, 3:48:13 PM by
Puybaret
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Re: Existing menus localization
Then... have a nice weekend
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Developers |
Jun 14, 2013, 3:53:23 PM by
Puybaret
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Re: Adding new field in forniture.
Maybe you could use [i]description[/i] field. If you want it in the user interface, you just have ...
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Developers |
Jun 14, 2013, 5:37:04 PM by
Puybaret
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Re: HomeController methods from inside the plugin
If it's a compilation error, it should be easily fixable, unless... you try to call private ...
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Developers |
Jun 18, 2013, 8:46:52 PM by
Puybaret
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Re: Duct Work on Layouts
The SweetHome3DExample6.sh3d example in the ...
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Developers |
Aug 21, 2013, 8:40:15 AM by
Puybaret
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Re: Android Port of SweetHome3D
In no case, I want to prevent you from trying this port, but I fear you didn't list all the ...
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Developers |
Sep 19, 2013, 8:35:46 AM by
Puybaret
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Re: 3D window rendering
The 3D view is rendered generally with OpenGL, and more rarely with DirectX, through Java 3D ...
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Developers |
Sep 25, 2013, 8:57:17 AM by
Puybaret
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Re: Problems because of low memory
There are simpler solutions. Look at the ...
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Developers |
Oct 3, 2013, 3:22:39 PM by
Puybaret
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Re: Plugin Menus
The [i]JPopupMenu[/i] contextual menus are accessible through the [i]getComponentPopupMenu[/i] ...
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Developers |
Oct 17, 2013, 9:53:11 PM by
Puybaret
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Re: compile the source
[quote]Which program would compile the source ?[/quote]Any Java compiler, but Ant or an IDE would ...
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Developers |
Oct 31, 2013, 3:45:55 PM by
Puybaret
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Re: Plugin Menus
Exploring the code yourself would have given you the answer.
In the current version, the ...
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Developers |
Nov 13, 2013, 6:20:41 PM by
Puybaret
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Re: Plugin Menus
The contextual menu is attached to the [i]PlanComponent[/i] instance, and you can find that ...
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Developers |
Nov 25, 2013, 9:54:18 AM by
Puybaret
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