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Re: Debug & sweethome3D.min.js
You should also remove or change the ...
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Developers |
May 23, 2023, 9:30:41 AM by
Puybaret
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Re: Debug & sweethome3D.min.js
It’s required by writeHomeEdits.jsp
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Developers |
May 25, 2023, 11:33:18 AM by
Puybaret
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Re: Debug & sweethome3D.min.js
The option 2 is the right option and is performed by the statements of ...
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May 27, 2023, 7:26:10 PM by
Puybaret
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Re: Debug & sweethome3D.min.js
I already gave you some clues ...
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Developers |
May 28, 2023, 1:32:12 AM by
Puybaret
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Re: Debug & sweethome3D.min.js
[quote]It depends. From a production point of view, a Tomcat server is costly. At present time, ...
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May 29, 2023, 11:07:50 AM by
Puybaret
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Re: Debug & sweethome3D.min.js
I never announce any release date, but the next version will be before 2024.
Why would you need it ...
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May 29, 2023, 4:29:15 PM by
Puybaret
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Re: build SW bundle for MacOS
Don't try [i]macosx10.4Bundle[/i] target but rather the [i]macosxBundle[/i] target in ...
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Developers |
Jun 17, 2023, 4:24:32 PM by
Puybaret
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Re: build SW bundle for MacOS
No special version, I generally use the latest version of Eclipse but I don't update it each ...
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Developers |
Jun 19, 2023, 9:33:52 AM by
Puybaret
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Re: running source code in eclipse
Did you follow the instructions in the ...
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Developers |
Jun 19, 2023, 9:35:13 AM by
Puybaret
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Re: running source code in eclipse
Select [font=courier new]com.eteks.sweethome3d.SweetHome3D[/font] as main class.
[font=courier ...
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Developers |
Jun 19, 2023, 10:13:32 PM by
Puybaret
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Re: running source code in eclipse
I mainly use Eclipse under macOS so I'm not sure my advice will interest you. Anyway the best ...
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Developers |
Jun 21, 2023, 1:00:09 AM by
Puybaret
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Re: automatically open .sh3d file on a Mac
The associations between an application bundle and the files extensions is indicated in the ...
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Developers |
Jul 20, 2023, 11:15:41 AM by
Puybaret
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Re: Build of online js version
What failed? Did you try with Java 11 and Node 14?
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Developers |
Sep 3, 2023, 7:30:47 PM by
Puybaret
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Re: Better quality background image
If you observed this on the Online version, it's on purpose because resources on server are not ...
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Developers |
Sep 21, 2023, 3:28:19 PM by
Puybaret
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Re: Build of online js version
Applications for JSP and PHP servers were added to ...
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Developers |
Sep 24, 2023, 3:41:33 PM by
Puybaret
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Re: automatically open .sh3d file on a Mac
On macOS, Sweet Home 3D is bundled with ...
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Developers |
Oct 6, 2023, 1:24:22 PM by
Puybaret
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Re: Yafaray compilation for linux.
[quote]I wonder if Yafaray is compiled with "-O3" optimizations ?[/quote]This flag is ...
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Developers |
Oct 6, 2023, 1:40:53 PM by
Puybaret
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Re: automatically open .sh3d file on a Mac
Bundling Zulu 15.0.10 with Sweet Home 3D makes it able to run on macOS from 10.9 to 14.
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Oct 6, 2023, 5:41:49 PM by
Puybaret
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Re: automatically open .sh3d file on a Mac
[font=courier new]zulu-15.0.10-macosx_x86_64.jdk[/font] and [font=courier ...
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Developers |
Oct 11, 2023, 6:55:41 PM by
Puybaret
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Re: automatically open .sh3d file on a Mac
[quote]I would never have found this on my own :)[/quote]It's noted in build.xml ...
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Developers |
Oct 12, 2023, 11:05:02 AM by
Puybaret
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