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Re: Indicate price in furniture list
And groups are presented with sums of all prices. Impressive! This already works beyond ...
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Mar 6, 2018, 4:10:16 PM by
okh
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Re: Indicate price in furniture list
Hi Lars, As you will see from the earlier in the thread, there is no interface for this as of yet. ...
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May 31, 2018, 1:46:29 PM by
okh
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Re: Indicate price in furniture list
[quote]The idea is to make my own library with furniture to use for exhibitions, so clients can ...
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Jun 1, 2018, 4:23:49 PM by
okh
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Re: Indicate price in furniture list
[quote]Tak for din hjælp - ha' en fin (varm!) helg ! [/quote]Hope you did not melt ...
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Jun 4, 2018, 9:34:30 PM by
okh
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Re: Indicate price in furniture list
Sorry, thoughtless copy-paste mistake in the .sh3f / PluginFurnitureCatalog.properties above.
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Jun 5, 2018, 4:17:44 PM by
okh
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Re: Holes in the ground
[quote]..wish that objects only cut their own exact shape in the ground, and not a rectangular ...
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Jul 8, 2018, 2:45:56 PM by
okh
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Re: Holes in the ground
You are right, I do not get it. Still do not, I am afraid. But I am curious, maybe you could post a ...
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Jul 8, 2018, 8:52:49 PM by
okh
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Re: Holes in the ground
Oh, now I see. True, true, you are right. SH3D cannot calculate and adjust the waterline around a ...
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Jul 9, 2018, 1:43:04 PM by
okh
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Re: Holes in the ground
Depends on whether the software will let you change the co-ordinate system (e.g. viewBox="0 0 ...
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Jul 22, 2018, 1:03:17 PM by
okh
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Re: Holes in the ground
M would - for SH3D purposes - only indicate the starting point of the cutout. In your path, and ...
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Jul 22, 2018, 2:09:44 PM by
okh
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Re: Holes in the ground
[quote]FreeCad and Inkscape are not realy a good team[/quote]Maybe there is software well suited ...
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Jul 23, 2018, 10:17:50 AM by
okh
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Re: Holes in the ground
[quote]So my Luxemotor will be just under 25m. For this size I only need to have a ...
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Jul 23, 2018, 5:56:41 PM by
okh
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Re: Roofs
[quote]..difficult to implement this feature into sh3d?[/quote]I agree it would be nice to get a ...
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Aug 11, 2018, 6:54:07 PM by
okh
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Re: Roofs
As UbuntyBirdy says, and as with most roofs, the model is quite simple to make with AoI, Blender, ...
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Aug 15, 2018, 10:02:52 AM by
okh
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Re: Transparent sky and ground??
Do not know, but see thread [url=sweethome3d.com/support/forum/viewthread_thread,7108]7108[/url] - ...
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Aug 22, 2018, 9:39:46 PM by
okh
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Re: Big list of daydreams
[quote]..keep Sweet Home 3D simple to use, something I start to doubt...[/quote]Just to stop you ...
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Sep 6, 2018, 1:32:13 PM by
okh
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Set starting point of sky texture
For those of us who use real horizons as sky textures, it would be great to be able to set starting ...
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Sep 10, 2018, 10:43:57 AM by
okh
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Re: Before 6.1
Hi and welcome, this may not be the right thread, but if I understand you correctly, what you wish ...
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Oct 8, 2018, 3:56:29 PM by
okh
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Re: Smart modify all walls function
If I understand correctly, AdvancedEditing.sh3p found linked on the ...
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Nov 19, 2018, 10:09:20 AM by
okh
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Re: Need ability to input offset value in Foot/Inch/Fraction data fields
If so, I would use (7*12)+11 to insert 7 feet 11 inches (with inch/decimala in preferences). ...
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Nov 25, 2018, 2:06:15 PM by
okh
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