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Posts: 1545   Pages: 78   [ Previous Page | 14 15 16 17 18 19 20 21 22 23 | Next Page ]
Post Forum Post Date
Re: Sweet Home 3D 5.0
[quote]..don't see why a thickness of more than 2 cm should be necessary, and a higher ...
New versions May 31, 2015, 8:35:33 PM
by okh
Re: Sweet Home 3D 5.0
VIDEO RENDERING This may have nothing to do with SH3D or 5.0 Beta 2, but when rendering videos ...
New versions Jun 1, 2015, 8:57:04 AM
by okh
Re: Sweet Home 3D 5.0
[quote]..not viewable with a new checkbox in the level dialog box. When a level is not viewable, ...
New versions Jun 3, 2015, 8:51:38 AM
by okh
Re: Sweet Home 3D 5.0
[quote]Small wish: would it be possible that the O= sign to indicate same elevation levels, could ...
New versions Jun 4, 2015, 2:14:26 PM
by okh
Re: Sweet Home 3D 5.0
Did something happen with Export to OBJ? Even if I Export Selection it seems everything (except ...
New versions Jun 9, 2015, 11:35:41 AM
by okh
Re: Sweet Home 3D 5.0
[quote]..regression in Export to OBJ format feature..-[/quote]Thanks, and no worries. Hardly a ...
New versions Jun 9, 2015, 8:30:55 PM
by okh
Re: Sweet Home 3D 5.0
[quote]Please, be sure to test this feature, including weird moves and undos/redos. [/quote] Cut / ...
New versions Jun 12, 2015, 8:31:08 AM
by okh
Re: Sweet Home 3D 5.0
[quote]- Also, a little searchfield by name above furnitures could be someting nice too.[/quote] ...
New versions Jun 13, 2015, 2:31:08 PM
by okh
Re: Sweet Home 3D 5.0
[quote]okh, thanks for reporting the issue in furniture table, it should be fixed in Beta ...
New versions Jun 13, 2015, 4:50:02 PM
by okh
Re: Sweet Home 3D 5.0
[quote].. cannot find a way of opening it to paste the garden hedge (Paste to group is greyed But ...
New versions Jun 14, 2015, 9:07:35 AM
by okh
Re: Sweet Home 3D 5.0
[quote]Tonight, the Beta 3 brings a very long awaited feature: layers! Actually, layers are ...
New versions Jun 15, 2015, 12:04:57 PM
by okh
Re: Sweet Home 3D 5.0
[quote][quote]two levels same elevation - which both have textured/coloured floors, it seems the ...
New versions Jun 16, 2015, 3:29:06 PM
by okh
Re: Sweet Home 3D 5.0
You've been busy smile Cannot wait to try polylines and text. Congrats. Go rest - it is - ...
New versions Jun 23, 2015, 9:32:24 PM
by okh
Re: Sweet Home 3D 5.0
Yes, great. Would not mind export [i]selection only[/i] to SVG, but it is of course easy to copy to ...
New versions Jun 24, 2015, 12:38:08 PM
by okh
Re: Sweet Home 3D 5.0
Very good. Nice render. [quote]512²[/quote]More than enough. For longer texts one would probably ...
New versions Jun 24, 2015, 10:17:51 PM
by okh
Re: Sweet Home 3D 5.0
Modifier key assignment and Create polylines tip: I like the implementation of lines and ...
New versions Jun 25, 2015, 9:09:34 AM
by okh
Re: Sweet Home 3D 5.0
Yes, the curve implementation is good. Much simpler without the Bézier control points. As for ...
New versions Jun 25, 2015, 11:42:48 AM
by okh
Re: Sweet Home 3D 5.1
[quote].. the formula of polygon center , this bug can be avoided...[/quote]Hmm, for anything but a ...
New versions Sep 20, 2015, 7:04:18 PM
by okh
Re: Sweet Home 3D 5.1
No problems with beta 5.1 (and 5.2) so far. After a month of really hard-core testing of 5.0 with ...
New versions Oct 2, 2015, 11:06:24 AM
by okh
Re: Sweet Home 3D 5.1
[quote]- The bug #623 about some parts at ground level that shouldn't appear is fixed. - The ...
New versions Oct 5, 2015, 9:05:43 AM
by okh
Posts: 1545   Pages: 78   [ Previous Page | 14 15 16 17 18 19 20 21 22 23 | Next Page ]

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