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Re: Wall Light with reflect effect?
[quote]..results are getting better and better...[/quote]
perfect takes a while.
For ...
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3D models and textures |
Jan 9, 2018, 11:37:25 AM by
okh
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Re: Wall Light with reflect effect?
Looking good now
Model, of course, is for anyone to use, as regards the .mtl settings, ...
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3D models and textures |
Jan 10, 2018, 8:33:51 PM by
okh
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Tin Can Alley
For reasons now forgotten, I needed a beverage can. As a result of an ...
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3D models and textures |
Jan 19, 2018, 9:00:41 PM by
okh
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Re: Tin Can Alley
Getting lost in transparency and reflections. Just in case anyone thought Scandinavians drink wine ...
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3D models and textures |
Jan 22, 2018, 9:22:46 PM by
okh
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Re: How to create wall & floor tiles with different grout thickness
Yes. It all depends on the texture file you use. For a simple tiled wall, you can use one ...
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3D models and textures |
Jan 22, 2018, 9:39:30 PM by
okh
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Re: How to create wall & floor tiles with different grout thickness
Put a test tile in [url=https://sourceforge.net/p/sweethome3d/d-models/346/]SF 346[/url]. You need ...
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3D models and textures |
Jan 22, 2018, 10:37:36 PM by
okh
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Re: Tin Can Alley
[quote]..these bottles are full!![/quote]Well, you could set the material 'Wine' to ...
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3D models and textures |
Jan 22, 2018, 11:24:20 PM by
okh
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Re: copy a light model with light power and source from a SH3D
Maybe I misunderstand, but I do not think what you ask is possible. There is a plugin to ...
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3D models and textures |
Jan 23, 2018, 4:11:51 PM by
okh
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Re: copy a light model with light power and source from a SH3D
[quote].. downloaded some example SH3D files from this forum and found some light models ...
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3D models and textures |
Jan 24, 2018, 11:49:48 AM by
okh
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Re: copy a light model with light power and source from a SH3D
Yes. Sorry if I am adding to the confusion. But if I have understood correctly, it will not show up ...
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3D models and textures |
Jan 24, 2018, 7:44:57 PM by
okh
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Re: Garden Plant Library
Updated some of the small trees in [url=https://sourceforge.net/p/sweethome3d/d-models/261/]SF 3d ...
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3D models and textures |
Jan 30, 2018, 8:45:12 AM by
okh
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Re: Tin Can Alley
[quote]..view the world thru a bottle of Perrier...[/quote]Now, there is novel a thought But ...
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3D models and textures |
Jan 31, 2018, 8:59:33 PM by
okh
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Re: Tin Can Alley
[quote]..guess it's OK for "educational purposes"...[/quote]..guess it is educational ...
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3D models and textures |
Feb 1, 2018, 9:34:08 PM by
okh
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Re: Texture is lost when importing a simple .dae COLLADA object from SketchUp
Most likely reason: When Sketchup saves a textured .dae file, it creates a subdirectory with the ...
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3D models and textures |
Feb 4, 2018, 9:51:16 AM by
okh
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Re: Easy way to create a timber framework?
In addition to advice already given, BigRyans ...
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3D models and textures |
Feb 4, 2018, 9:54:45 AM by
okh
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Re: Tin Can Alley
[quote]@Mike53: ..what all the chat was about, but lovely renderings...[/quote]Trying to figure ...
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3D models and textures |
Feb 5, 2018, 12:38:04 PM by
okh
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Re: Tin Can Alley
Well, it is pretty hard to find the right balance. A quick test with a beer glass and I had to give ...
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3D models and textures |
Feb 5, 2018, 10:57:40 PM by
okh
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Re: Tin Can Alley
[quote]bar with few friends[/quote]Very nice rendering, what are the settings (size/.mtl stuff) for ...
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3D models and textures |
Feb 5, 2018, 11:15:54 PM by
okh
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Re: Tin Can Alley
[quote]..main purpose of reducing the size of a model from 6.240kb to 36kb, is to improve the ...
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3D models and textures |
Feb 7, 2018, 4:35:09 PM by
okh
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Re: Tin Can Alley
[quote].."show-off" every time I visualise my arguments...[/quote]I find that to be a ...
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3D models and textures |
Feb 9, 2018, 5:13:10 PM by
okh
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